to be honest anything works is fine by me although i would like to keep the damage to the minmal as the hostile enemies do hit hard. i have it setup where being outside in the open is a very very bad idea unless your in a big group
Ok i manage to make some progress on the trigger.
events: Unit- any unit acquires a target
condition: owner of trigger unit == 14
action: unit change ownership of triggering unit to player 1 and change color
the problem is now is that i need this to only happen when a user player is targeted by player 14 which is the survivors and not the hostile player.
What I’m trying to do is making a trigger in which allows a player to capture unit. I saw one solution but I can’t use that because these neutral units will be wandering around the map and fighting until someone comes in contact with them beside the hostile player.
Also if possible i would also like help with a temporary building version of this in which as unit move to use a bunker it becomes their and once they leave it. it becomes neutral again.
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to be honest anything works is fine by me although i would like to keep the damage to the minmal as the hostile enemies do hit hard. i have it setup where being outside in the open is a very very bad idea unless your in a big group
0
Ok i manage to make some progress on the trigger. events: Unit- any unit acquires a target condition: owner of trigger unit == 14 action: unit change ownership of triggering unit to player 1 and change color
the problem is now is that i need this to only happen when a user player is targeted by player 14 which is the survivors and not the hostile player.
0
What I’m trying to do is making a trigger in which allows a player to capture unit. I saw one solution but I can’t use that because these neutral units will be wandering around the map and fighting until someone comes in contact with them beside the hostile player.
Also if possible i would also like help with a temporary building version of this in which as unit move to use a bunker it becomes their and once they leave it. it becomes neutral again.