Hi, I've seen the same cannon model in a few maps which got the rest of their models from here (Age of Knights, Eras, etc.), but can't seem to find that cannon model. I tried using a third party cannon model and converting it to .m3, and had a different issue (it rendered properly, with textures, but was not clickable in-game).
Below Count (Max), Count (start) and Count (use), you will see a completely irrelevant-looking field called "Info ^ - Charge ^ - Location ^". Change it from "Ability" (the default) to "Unit". If you have a bunch of different charged abilities on one unit, you'll need to select a different random Link^ from the drop down for each of the abilities, so their numbers don't all synchronise when one changes. Ouila!
Below Count (Max), Count (start) and Count (use), you will see a completely irrelevant-looking field called "Info ^ - Charge ^ - Location ^". Change it from "Ability" (the default) to "Unit". If you have a bunch of different charged abilities on one unit, you'll need to select a different random Link^ from the drop down for each of the abilities, so their numbers don't all synchronise when one changes. Ouila!
0
Hi, I've seen the same cannon model in a few maps which got the rest of their models from here (Age of Knights, Eras, etc.), but can't seem to find that cannon model. I tried using a third party cannon model and converting it to .m3, and had a different issue (it rendered properly, with textures, but was not clickable in-game).
0
9 years later, I have the fix and it's simple AF:
Below Count (Max), Count (start) and Count (use), you will see a completely irrelevant-looking field called "Info ^ - Charge ^ - Location ^". Change it from "Ability" (the default) to "Unit". If you have a bunch of different charged abilities on one unit, you'll need to select a different random Link^ from the drop down for each of the abilities, so their numbers don't all synchronise when one changes. Ouila!
0.958333333333333
8 years later, I have the fix and it's simple AF:
Below Count (Max), Count (start) and Count (use), you will see a completely irrelevant-looking field called "Info ^ - Charge ^ - Location ^". Change it from "Ability" (the default) to "Unit". If you have a bunch of different charged abilities on one unit, you'll need to select a different random Link^ from the drop down for each of the abilities, so their numbers don't all synchronise when one changes. Ouila!