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try changing it via xml view
You could set the units movement speed to 0 and give it an toggleable ability that when turned on applies a behavior that gives movement speed and that periodically drains energy, then when toggled off it removes the behavior
Movement : Collide field on the unit
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try changing it via xml view
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You could set the units movement speed to 0 and give it an toggleable ability that when turned on applies a behavior that gives movement speed and that periodically drains energy, then when toggled off it removes the behavior
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Movement : Collide field on the unit