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    posted a message on Xel'naga turret model

    @Lorthas: Go

    there is no way to be noob in sc2 editor. its just the most retarded frustrating bugged editor what ever i seen in my whole life. its a one mile step back from w3 editor and sc1 editor too. i dont know what blizzard thought

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    posted a message on Xel'naga turret model

    @Lorthas: Go

    hello, now i know what are you wanted to tell me. well this is a bit complicated but i finally know what are you talking about. it can be done easily, tomorrow i will write down how to do it but you will need 3dsmax for it. you need some more helper objects to do it

    the problem whit the rotate. the best way to get it work is to copy the photon cannon then replace the copied one model to the xel naga turret then costumize it

    Posted in: Artist Tavern
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    posted a message on Xel'naga turret model

    @Lorthas: Go

    hello, your ref_turret helper object is missing. here is a picture of the photon cannon bone structure. use this and it will work this modell will never face up. this cant be done in starcraft as far as i know http://img830.imageshack.us/img830/9624/jbonehierarchia.jpg

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    posted a message on Xel'naga turret model

    hello, models is available to download

    http://www.sc2mapster.com/assets/xelnaga-turret/files/1-xelnaga-turret/

    its free to use

    just mention my name in credits

    thank you

    Posted in: Artist Tavern
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    posted a message on Xel'naga turret model

    @tigerija: Go

    if you want to make a dragoon model is better to use immortal body and photon cannon turret animation. its will be much much easier if you would use them. good luck whit your project

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    posted a message on Xel'naga turret model

    well i am agree whit that the title is not fully correct, i corrected it.

    soon i will release a public model which is more bug free. this one has some problems. in two or three days it will be out. i am working whit other models. whey will be fully unique.

    right now i need some help if someone can. the 3d max plugin is a but bugged and i cant find the target bone... if anyone know how to create a target bone pls pm me.

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    posted a message on Xel'naga turret model

    @38dedo: Go

    it was far not that easy. first of all, there is a doodad what looks like this but it has no working bones. secondly, it had animations but it was not working properly. and if you can just use it as an actor for a unit and give shooting animation and it will work like this pls inform me thx but no problem xd

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    posted a message on Xel'naga turret model

    hello, I edited xel'naga model, adding animations and improving the model overall with also converting xel'naga turret doodad into animated model

    Embed Removed: https://www.youtube.com/v/11vEdhgEk54?fs=1

    Xel'naga turret

    Posted in: Artist Tavern
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