Hey Dudki good luck with the last mission of your campaign, sorry if i didn't tested your last maps but i was forced on Hospital for months a year ago since i almost lost a limb and now i have a huge backlog of custom campaigns to test, i don't feel like i can rush maps to reach mission 23 just yet, i am just sad because i really wanted to provide all the feedback i could provide on one of the best custom campaign ever createrd on the whole history of StarCraft 1 and 2.
I'll be sure to test all of the remaining maps i didn't play one day, i will also provide feedback and post the full playthrough if possible
I only upload the start, since this map keep crashing when recording... It also crashes after an hour or so when not recording (at least it happens with my not so powerful pc)
It's not pay to win, exactly, i would love to see a custom campaign as a premium arcade supported by Blizzard itself... BLIZZARD SUPPORT OUTSIDERXE... NOW!
I used to review custom maps/campaigns, but now that i am back from a serious accident i decided to start to upload my playthroughs and (kind of) guides on youtube, i still have a lot to learn about editing and recording but i first want to tank Jayborino for his passionate series about custom campaign of sc2/wc3, i find his gameplay a bit underwhelming some times, but i adore his deep analysis of gameplay, story, terraining, models, characters when he plays campaigns/map, you can see that he cares about the map/campaign he is playing, plus he's funny but not annoying... Good job Jay! Keep it up!
I will upload mostly starcraft 2 content, but also dark souls 3 and bloodborne.
First i must present my greatest achievement on youtube, the complete Playthrough of my favourite map (not campaign) of all times "The Viacre: Chapter 01: The Probes", it's completely different if compared to your average starcraft 2 map, it's a survival/horror experience for 7 players, with a dark and haunting amosphere, inventive puzzles, superb terraining and a misterious yet interesting plot behind it, this map will never hold your hand so be careful and pay attention to the messages and terrain (this map is Playable on American Servers only)... You know what? There's even an Episode 2 on work in progress (there's a demo of it but i don't recommend it, it's too raw and outdated), follow the creator of this map "Hjfabre" on youtube if you want to be updated on the project, i bet it's going to be awesome too... and it looks totally different from Chapter 01
PS: I did this seven players map with only one ally, so be careful about italian swearing when i didn't remember how to solve certain puzzles, especially one that took me 50 minutes to complete...
Second map that i alwais found interesting is Perdition [Elii], even if it requires a bit too farming is really fun and challenging, if you don't want to lose you better not rush it and be careful at the last part siege with the timer, with the wrong unit composition you will surely lose (little tip; you have to destroy the merc compound in order to stop the waves and stop losing time with them)
And lastly the project of myeslf and https://www.sc2mapster.com/members/Zarxiel93, worth of five years of pain and suffering, completely based on the masterpiece StarCraft Mass Recall... an updated take on the original project with greatly improved terrain and models, new units and additional characters/units from the new lore (novels and sc2 wol/hots/lotv)
Go on Data => Unit => Actors => Select the unit name => Animation: Walk Animation Movement Speed
That's it... I wanted to post this because it took me forever to figure it out by myself... The only thing i need to understand is how to modify attack delays to can match the model ones
I will make more videos about it, the real reason that i play this on hard is because it's a three player coop campaign and i only manage to find one team mate without having to wait three years on the lobby for a third player... The mission that convinced me to play on hard was the Firebats one, we almost won on brutal but then we were ravaged by a ultralisk wave that without warning destroyed our colonists APC... Cool project btw, i like challenges and alwais try to play campaigns on brutal...
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Thank you! I'll definitely record the videos without using too much quicksaves one day!
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Hey Dudki good luck with the last mission of your campaign, sorry if i didn't tested your last maps but i was forced on Hospital for months a year ago since i almost lost a limb and now i have a huge backlog of custom campaigns to test, i don't feel like i can rush maps to reach mission 23 just yet, i am just sad because i really wanted to provide all the feedback i could provide on one of the best custom campaign ever createrd on the whole history of StarCraft 1 and 2.
I'll be sure to test all of the remaining maps i didn't play one day, i will also provide feedback and post the full playthrough if possible
EDIT: I was at mission 20 last time i played it
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I only upload the start, since this map keep crashing when recording... It also crashes after an hour or so when not recording (at least it happens with my not so powerful pc)
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Stukov 3 would be awesome
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Uploaded Direct Strike, will also upload the full ARK Star Playthrough since i own it
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Nice meme
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It's not pay to win, exactly, i would love to see a custom campaign as a premium arcade supported by Blizzard itself... BLIZZARD SUPPORT OUTSIDERXE... NOW!
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https://starcraft2.com/en-us/news/21700687
If it means quality i would gladly pay for them, especially if they are developed under Blizzard support
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I used to review custom maps/campaigns, but now that i am back from a serious accident i decided to start to upload my playthroughs and (kind of) guides on youtube, i still have a lot to learn about editing and recording but i first want to tank Jayborino for his passionate series about custom campaign of sc2/wc3, i find his gameplay a bit underwhelming some times, but i adore his deep analysis of gameplay, story, terraining, models, characters when he plays campaigns/map, you can see that he cares about the map/campaign he is playing, plus he's funny but not annoying... Good job Jay! Keep it up!
I will upload mostly starcraft 2 content, but also dark souls 3 and bloodborne.
First i must present my greatest achievement on youtube, the complete Playthrough of my favourite map (not campaign) of all times "The Viacre: Chapter 01: The Probes", it's completely different if compared to your average starcraft 2 map, it's a survival/horror experience for 7 players, with a dark and haunting amosphere, inventive puzzles, superb terraining and a misterious yet interesting plot behind it, this map will never hold your hand so be careful and pay attention to the messages and terrain (this map is Playable on American Servers only)... You know what? There's even an Episode 2 on work in progress (there's a demo of it but i don't recommend it, it's too raw and outdated), follow the creator of this map "Hjfabre" on youtube if you want to be updated on the project, i bet it's going to be awesome too... and it looks totally different from Chapter 01
https://www.youtube.com/channel/UCMS4N0xqqm6cLcm2wEbAUiw
Playthrough Playlist
https://www.youtube.com/watch?v=6JAmqAwSmpk&list=PLYggf1KSz7WaEwibt2JkplngLwpCkD6hG
PS: I did this seven players map with only one ally, so be careful about italian swearing when i didn't remember how to solve certain puzzles, especially one that took me 50 minutes to complete...
Second map that i alwais found interesting is Perdition [Elii], even if it requires a bit too farming is really fun and challenging, if you don't want to lose you better not rush it and be careful at the last part siege with the timer, with the wrong unit composition you will surely lose (little tip; you have to destroy the merc compound in order to stop the waves and stop losing time with them)
Playthrough Playlist
https://www.youtube.com/watch?v=iGfK4S9goHU&list=PLYggf1KSz7WbnRuEvgrlNuLpJZ-ta2XJu
And lastly the project of myeslf and https://www.sc2mapster.com/members/Zarxiel93, worth of five years of pain and suffering, completely based on the masterpiece StarCraft Mass Recall... an updated take on the original project with greatly improved terrain and models, new units and additional characters/units from the new lore (novels and sc2 wol/hots/lotv)
https://www.sc2mapster.com/projects/starcraft-reawakening... The palythrough is still ongoing, same for updates and fixes
Playthrough Playlist
https://www.youtube.com/watch?v=wt9xKqpUMSU&list=PLYggf1KSz7WbjNwrfb8vvTCQwHa5OxFjP
It will take a lot of time but i plan to complete it...
PS: Precursor, Ensalvers, Enslavers Dark Vengeance and Stukov Saga are stil on production, we haven't forget about them
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Go on Data => Unit => Actors => Select the unit name => Animation: Walk Animation Movement Speed
That's it... I wanted to post this because it took me forever to figure it out by myself... The only thing i need to understand is how to modify attack delays to can match the model ones
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I will make more videos about it, the real reason that i play this on hard is because it's a three player coop campaign and i only manage to find one team mate without having to wait three years on the lobby for a third player... The mission that convinced me to play on hard was the Firebats one, we almost won on brutal but then we were ravaged by a ultralisk wave that without warning destroyed our colonists APC... Cool project btw, i like challenges and alwais try to play campaigns on brutal...
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i made a video about this interesting project
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Psionic Warfare is a masterpiece, it's obvious that they were impressed, glad to hear that you feel better, good luck with the future Crainy
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After 3 months of hospital i am back, with a semifunctional knee :(, i will check your new projects when i can
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Is there someone that knows how to fix this bug on the editor? Thanks in advance for any eventual help