I am trying to get the hercules or medivac to act as a dropship of sorts for air units only. How would I go about getting air units to load and unload from a hercules or medivac?
You will have to forgive me. I am rather new to the editor so I hope I am explaining my issue correctly. I've also tried searching but haven't found a thread that relates to this direct issue.
I am currently trying to make the Warpig into a separate unit from the marine. What I am having problems with is that I want him to use a different weapon sound than the marine. I want its weapon sound to use the sound from the raven's auto-turret. I've tried changing the effect for the warpig weapon but that doesn't work. It still seems to be using the marine attack launch and marine attack impact. How would I go about changing the sound for the warpig but not the marine?
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@Molsterr: Go
Thanks Molsterr. I'll give it a shot when I get home today.
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@Chaiss: Go
So I take that as a no. . .
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I am trying to get the hercules or medivac to act as a dropship of sorts for air units only. How would I go about getting air units to load and unload from a hercules or medivac?
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You will have to forgive me. I am rather new to the editor so I hope I am explaining my issue correctly. I've also tried searching but haven't found a thread that relates to this direct issue.
I am currently trying to make the Warpig into a separate unit from the marine. What I am having problems with is that I want him to use a different weapon sound than the marine. I want its weapon sound to use the sound from the raven's auto-turret. I've tried changing the effect for the warpig weapon but that doesn't work. It still seems to be using the marine attack launch and marine attack impact. How would I go about changing the sound for the warpig but not the marine?