• published the article Happy New Year

    Happy New Year everyone!

    Things should be getting back to normal on Monday, so if you were waiting for something from us, the queue will be reviewed then.

    I hope everyone had a safe and Merry Christmas, had Happy Holidays, and had a wonderful New Year.

    Posted in: Happy New Year
  • published the article Merry Christmas and Happy Holidays

    Well, it's that time of the year again. The holidays are upon us.

    On behalf of all the people that work with Curse, CurseForge and WowAce, I'd like to wish everyone a very Merry Christmas and hope that you have a safe and fun filled holidays.

    A lot of people will be taking time off so please have a bit of patience when submitting new files/projects for approval. We'll get to them as soon as possible.

    A puppy dog having a great Christmas

    We'll see you next year!

    Posted in: Merry Christmas and Happy Holidays
  • published the article World of Warcraft 3.3 Released

    Patch 3.3 has hit US servers this morning. You can get more information about the patch at Curse.com.

    Now, what does this mean to us addon authors? It's time to update addons again!

    When you're doing updates for 3.3 make sure you update your addons TOC file. The interface version this patch 30300 which will make your ToC have an entry such as:

    ## Interface: 30300
    

    If you're planning on updating another authors mod, please read the policy on abandoned and inactive projects. Following the rules outlined there will make the entire process smoother for both you and us (the moderators/admin staff).

    Remember that you can upload through a script or if you really want to make the approval process easy, you can use one of the repositories here.

    Have a great patch day everyone.

    Posted in: World of Warcraft 3.3 Released
  • published the article WoW 3.2.2 on the PTR

    3.2.2 is now on the PTR. Patch notes are as follows:

    General

    • The Brood Mother Returns
      • After years of lurking in her lair battling the many brave adventurers who travelled from afar to challenge her, Onyxia returns to commemorate World of Warcraft’s five-year anniversary.
        • Onyxia has been scaled to offer new challenges to level 80 players and is now available for testing in 10- and 25- player modes.
        • Adjustments have been made to the encounter to keep it fit for modern raiding, but the fundamental experience of fighting the Brood Mother will remain, as will the horror of the Deep Breaths!
        • Some classic items Onyxia offered level 60 players will have their stats adjusted appropriately for level 80 players.
        • Brood of Onyxia, a very rare 310%-speed mount modeled after Onyxia herself will be available for the luckiest of challengers.
    • Copied Test Realm characters will no longer be copied with their achievement history in order to better facilitate the character copy process.

    Death Knights

    Pets

    • Gnaw: This death knight ghoul ability now has a 1-minute cooldown.

    Druids

    Talents

    • Balance
      • Moonkin Form: This form now also reduces the damage the druid takes while stunned by 15%.
      • Typhoon: The knockback distance from this spell has been increased to match Thunderstorm.
    • Feral Combat
      • Predatory Strikes: This talent now also causes the druid’s finishing moves to provide a 7/13/20% chance per combo point to make the next Nature spell with a cast time below 10 seconds instant cast.

    Mages

    • Arcane Blast: The buff from using this ability now stacks up to 4 times instead of 3, and each application increases mana cost by 130% instead of 200%.

    Talents

    • Arcane
      • Missile Barrage: The effect from triggering this talent now removes the mana cost of Arcane Missiles. In addition, the chance for Arcane Blast to trigger this talent is now 8/16/24/32/40%. All other listed spells continue to have a 4/8/12/16/20% chance to trigger it.

    Paladins

    • Righteous Fury: The bonus threat from Holy spells caused by this talent has been reduced from 90% to 80%.

    Talents

    • Protection
      • Judgements of the Just: The reduction in cooldown to Hammer of Justice provided by this talent has been reduced to 5/10 seconds instead of 10/20 seconds.
      • Touched by the Light: This talent now provides 20/40/60% of the paladin’s strength as spell power instead of 10/20/30% of the paladin’s stamina.
    • Retribution
      • Seal of Command: This ability now chains to strike up to 2 additional targets when it is triggered by an attack.

    Rogues

    • Fan of Knives: The damage done by this ability has been reduced by 30%.

    Talents

    • Combat
      • Throwing Specialization: This talent no longer causes Fan of Knives to interrupt spellcasting.
    • Subtlety
      • Honor Among Thieves: A 1-second cooldown is now enforced on how often a rogue can gain combo points from his party via this talent.

    Dungeons & Raids

    Shadowfang Keep

    • Wailing Guardsman: Screams of the Past will no longer have multiple applications on a target. Recast time has been increased.

    Items

    Glyphs

    • Glyph of Mind Flay: This glyph no longer reduces the magnitude of the movement reduction on the Mind Flay victim.

    User Interface

    Bug Fixes

    • Balance of Power: Misleading tooltip reworded. The tooltip previously reported an incorrect value for the increased chance to hit with spells. The actual benefit of the talent is unchanged.
    • Divine Aegis: Ranks 1 and 2 now work with Holy Nova.
    • Trap Mastery: Tooltip now states the correct amount of snakes summoned.
    Posted in: WoW 3.2.2 on the PTR
  • published the article Site Enhancements

    Over the past month, there have been many enhancements to the site. Here's a quick list summarizing the major changes:

    • Search enhancements. Yes searching will no longer suck, there have been substantial enhancements in the searching algorithms to make search results more accurate.
    • Private messaging system. Some of you may have noticed the private messaging system on up the top right. You can now message other users on the site.
    • Rendering optimizations. There has been a lot of changes to the back end to allow for faster rendering of the site, themes and whatnot.
    • Addition of experimental projects. If you want to try something out, you can now request experimental status. Projects won't syndicate, but it allows you to try out new ideas.
    • Addition of themes to the site. You can now customize how the site looks and feels.

    There's a few new changes coming down the pipe. There was a [[announcements:curse-client-4-0-sneak-peak|preview]] of the new Curse Client released a little while ago, plus there are a few other nifty features which I can't talk about now.

    Posted in: Site Enhancements
  • published the article E-mail from Curse regarding password reset

    In the past day or so, some people have reported getting an e-mail stating it is from Curse regarding a password reset. The mail looked something like:

    Your CurseID password has been reset. To login, simply enter your username or e-mail address and the following password:

    We encourage you to change this password as soon as you login.

    Your e-mails have not been stolen/hacked, and this was not a fishing attempt. It was a template for the password reset sent by curse, and was sent inadvertently by the bulk mail provider for Curse.

    Your passwords have not been reset.

    Posted in: E-mail from Curse regarding password reset
  • published the article Knowledge Base articles reorganized

    Hello everybody.

    All of the knowledge base articles have been reorganized to be nested. This will make them easier to browse, however some links in the articles themselves may not work anymore. We'll be fixing those up over the next little while.

    Posted in: Knowledge Base articles reorganized
  • published the article Abandoned Projects

    Projects with no activity over a period of six months are automatically marked as abandoned.

    To mark a project unabandonded, simply go to the Actions drop-down, and select Unabandon project, check the Confirm box and click Mark Project as Unabandoned.

    Posted in: Abandoned Projects