3) You want to edit the Collision attribute. Remove the Ground collision of your Drone and it will not collide anymore with all the ground units. You can define your own type of collision.
This way you don't have to create too much triggers and regions.
Also, instead of uploading your screenshots on random sites, you can just attach your screenshot on your post and it'll automatically generate a thumbnail + big picture.
Show Library (Ctrl + Shift + L): The first red button
Built-in / Templates / Algorithm / Quick Sort
There is a quick sort algorithm implemented however I don’t get how to use it. The way I think it works is to copy & paste the Algorithm folder in your map, change the 2 values Scores and ScoreCount with your own variable.
It seems really lame, if you want to sort other variables you have to copy & paste the whole algorithms again … Is that the way it is intended to be or did I miss something?
Maybe the (Last created leaderboard) isn't set when you are in another trigger. What about setting creating a Leaderboard global variable set to (Last created leaderboard) in the creation trigger.
And use this variable for the leaderboard instead of (Last created leaderboard).
Ateyth, instead of uploading images on some random website you can attach (Add attachment link) them to your post and it will automatically display and scale them :)
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I'm using Order Targeting Point.
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Look at the Timer & Wave thread, your answer is there
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You’ve got these triggers available to play with the boss bars.
All the Boss Bar code is a library you and me could write. It uses the Dialog functions to make the display.
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Blizzard gave us all the code to make boss timer, this is really nice of them :)
This is only done with normal trigger functions, nothing we could not do ourself. This seems to be really powerful!
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Instead of click on "attack" you have to click on the
(
, yeah this is really dumb!For the location, it's just a point you set in the terrain
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3) You want to edit the
Collision
attribute. Remove the Ground collision of your Drone and it will not collide anymore with all the ground units. You can define your own type of collision.0
You can create a simple pathing using order queue like this:
This way you don't have to create too much triggers and regions.
Also, instead of uploading your screenshots on random sites, you can just attach your screenshot on your post and it'll automatically generate a thumbnail + big picture.
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There is a quick sort algorithm implemented however I don’t get how to use it. The way I think it works is to copy & paste the Algorithm folder in your map, change the 2 values Scores and ScoreCount with your own variable.
It seems really lame, if you want to sort other variables you have to copy & paste the whole algorithms again … Is that the way it is intended to be or did I miss something?
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When you look at your file it says
I've reported the problem to our developer, until then you may remove the loop animation and this hopefully should work.
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Asomath from hiveworkshop just did a nice overview of the editor.
http:www.hiveworkshop.com/forums/starcraft-ii-408/look-galaxy-editor-164711/
Attached some of the screenshots he did.
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Little bump because many people are asking about items
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Maybe the (Last created leaderboard) isn't set when you are in another trigger. What about setting creating a Leaderboard global variable set to (Last created leaderboard) in the creation trigger.
And use this variable for the leaderboard instead of (Last created leaderboard).
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You are updating the label "Kills". You want to upgrade the value (column 2, row 1) with Text(Kills) :)
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Ateyth, instead of uploading images on some random website you can attach (Add attachment link) them to your post and it will automatically display and scale them :)
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You have to do Leaderboard - Set (Last created leaderboard) item text at column 2 and row 1 to (Text(Kills))
everytime you want to update the leaderboard.