I have 3 abilities/behaviors I'm trying to create on my map.
1) I'm trying to make a unit that when low on hp it tries to run up to enemies and suicide. How do I get this unit to stop attacking when its low on health and try to suicide?
2) Can I make a unit get extra minerals when it get a kill?
3) How can I make an ability that when used has the controlling player lose control. The unit then begins to attack allies and enemies alike.
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Thank you for your responses. I'm trying to do as much as I can in the Data Editor in order to understand it better.
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I have 3 abilities/behaviors I'm trying to create on my map.
1) I'm trying to make a unit that when low on hp it tries to run up to enemies and suicide. How do I get this unit to stop attacking when its low on health and try to suicide?
2) Can I make a unit get extra minerals when it get a kill?
3) How can I make an ability that when used has the controlling player lose control. The unit then begins to attack allies and enemies alike.