start with rpg maker.
i think you need some game creator with fast results and alot of visual respond.
the game you linked seems hard to make, since you need alot of math to calculate the missile flights, and you seem to dont like diving into hard stuff like math and programming(programming is strong related to math).
awesome map. but there is a bug, when you dontt choose a ability in survival mode and the time runs up, you wont be able to remove the ability-choose dialog at all.
So the question is, with this popularity system, and none of my friends are online (AKA don't exist,) who do I play my map with? I'm tired of testing it alone vs. random guys I put on it.
look for some people to play with in the chatrooms... oh wait a minute.
i think blizzard will do nothing about the system until heart of swarm and i could even think of a business strategy that goes like: "hey if you want to get this new improved populary system 2.0 then upgrade to heart of swarm or you need to stick to the old system".
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pm me a megaupload link aswell
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start with rpg maker. i think you need some game creator with fast results and alot of visual respond. the game you linked seems hard to make, since you need alot of math to calculate the missile flights, and you seem to dont like diving into hard stuff like math and programming(programming is strong related to math).
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awesome map. but there is a bug, when you dontt choose a ability in survival mode and the time runs up, you wont be able to remove the ability-choose dialog at all.
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WoW arena in sc2
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all thirdperson custom games in sc2 lag very hardly with 3+ people. will this custom map be any different?
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yes, but i think its limited in size to some degree
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look for some people to play with in the chatrooms... oh wait a minute. i think blizzard will do nothing about the system until heart of swarm and i could even think of a business strategy that goes like: "hey if you want to get this new improved populary system 2.0 then upgrade to heart of swarm or you need to stick to the old system".