Thank you for the reply! However when I attempt to download the Inventory_Layout.SC2Layout file is gives a 404 error? Problem with the new sc2mapster site or...??
I'm having an issue with the inventory container not expanding to fill the border around it to the individual item slots. I've tried manually changing the container size via triggers and hook up dialogs but changing that size doesn't effect it at all. Anyone know why the dialog border isn't expanding?
Here is the hookup trigger where I'm changing the button sizes for each slot and trying to change the size of the dialog.
Actions Dialog - Hooks up an existing Button in the standard UI called "UIContainer/ConsoleUIContainer/InventoryPanel/ContainerPanel00/Slot00" Dialog - Set (Last created dialog item) size to (60, 60) for (All players) Dialog - Hooks up an existing Button in the standard UI called "UIContainer/ConsoleUIContainer/InventoryPanel/ContainerPanel00/Slot01" Dialog - Set (Last created dialog item) size to (60, 60) for (All players) Dialog - Hooks up an existing Button in the standard UI called "UIContainer/ConsoleUIContainer/InventoryPanel/ContainerPanel00/Slot02" Dialog - Set (Last created dialog item) size to (60, 60) for (All players) Dialog - Hooks up an existing Button in the standard UI called "UIContainer/ConsoleUIContainer/InventoryPanel/ContainerPanel00/Slot08" Dialog - Set (Last created dialog item) size to (60, 60) for (All players) Dialog - Hooks up an existing Button in the standard UI called "UIContainer/ConsoleUIContainer/InventoryPanel/ContainerPanel00/Slot09" Dialog - Set (Last created dialog item) size to (60, 60) for (All players) Dialog - Hooks up an existing Button in the standard UI called "UIContainer/ConsoleUIContainer/InventoryPanel/ContainerPanel00/Slot10" Dialog - Set (Last created dialog item) size to (60, 60) for (All players) Dialog - Hooks up an existing Panel in the standard UI called "UIContainer/ConsoleUIContainer/InventoryPanel/ContainerPanel00" Dialog - Set (Last created dialog item) size to (200, 200) for (All players)
btw for anyone interested in porting WoW Models to SC2, I'd recommend creating an account and posting on the forum for WoWModelViewer since it hasn't had m3 export support for a while. I created a thread here https://wowmodelviewer.net/forum/viewtopic.php?f=14&t=2018
The more posts and request for it, the more likely we can get m3 export back
I've been around for a while and only posted very rarely, I've started posting more as i've finally been able to work on my map project consistently and also gained a much better grasp of how to use the editor after 5 years :/ . I do hope to see sc2mapster and the sc2 arcade gain more steam, especially as blizz keeps releasing more content. Hopefully one day the will release the heroes of the storm editor and hots arcade so that we can port are maps over to it and really gain a ton of traction.
Maybe we will finally get a more talkative mapster IRC channel too XD
I ran into the same issue. The latest version of wowmodelviewer does not have m2 export. and the older versions that do only work with the old MPQ data from wow and not the new CASC version, so unless you already have the old MPQ versions downloaded... your SOL.
Hope someone can make a tutorial on importing using FBX with animations or the wowmodelviewer guy puts back in m3/m2 export.
0
Is there a way to just get the clock from this mod? I need a good night and day timer and this mod honestly has the best one created.
0.989690721649485
Probably won't happen for SC2 unfortunately.
0
Thank you for the reply! However when I attempt to download the Inventory_Layout.SC2Layout file is gives a 404 error? Problem with the new sc2mapster site or...??
0
Thats pretty cool, can't wait to get my hands on the co-op map template.
0
I'm having an issue with the inventory container not expanding to fill the border around it to the individual item slots. I've tried manually changing the container size via triggers and hook up dialogs but changing that size doesn't effect it at all. Anyone know why the dialog border isn't expanding?
Here is the hookup trigger where I'm changing the button sizes for each slot and trying to change the size of the dialog.
Actions
Dialog - Hooks up an existing Button in the standard UI called "UIContainer/ConsoleUIContainer/InventoryPanel/ContainerPanel00/Slot00"
Dialog - Set (Last created dialog item) size to (60, 60) for (All players)
Dialog - Hooks up an existing Button in the standard UI called "UIContainer/ConsoleUIContainer/InventoryPanel/ContainerPanel00/Slot01"
Dialog - Set (Last created dialog item) size to (60, 60) for (All players)
Dialog - Hooks up an existing Button in the standard UI called "UIContainer/ConsoleUIContainer/InventoryPanel/ContainerPanel00/Slot02"
Dialog - Set (Last created dialog item) size to (60, 60) for (All players)
Dialog - Hooks up an existing Button in the standard UI called "UIContainer/ConsoleUIContainer/InventoryPanel/ContainerPanel00/Slot08"
Dialog - Set (Last created dialog item) size to (60, 60) for (All players)
Dialog - Hooks up an existing Button in the standard UI called "UIContainer/ConsoleUIContainer/InventoryPanel/ContainerPanel00/Slot09"
Dialog - Set (Last created dialog item) size to (60, 60) for (All players)
Dialog - Hooks up an existing Button in the standard UI called "UIContainer/ConsoleUIContainer/InventoryPanel/ContainerPanel00/Slot10"
Dialog - Set (Last created dialog item) size to (60, 60) for (All players)
Dialog - Hooks up an existing Panel in the standard UI called "UIContainer/ConsoleUIContainer/InventoryPanel/ContainerPanel00"
Dialog - Set (Last created dialog item) size to (200, 200) for (All players)
0
@Helral
The download attachments don't work any more :/ Could you post the snipet text??
0
Sweet, was looking to do something like this! Thanks!
0
What water settings did you use?
0
btw for anyone interested in porting WoW Models to SC2, I'd recommend creating an account and posting on the forum for WoWModelViewer since it hasn't had m3 export support for a while. I created a thread here https://wowmodelviewer.net/forum/viewtopic.php?f=14&t=2018 The more posts and request for it, the more likely we can get m3 export back
0
Great tutorials, subscribed to you as well. Thanks for making these for the community.
0
@HGWU: Go
Here is a youtube tutorial video about using Mod files
0
I've been around for a while and only posted very rarely, I've started posting more as i've finally been able to work on my map project consistently and also gained a much better grasp of how to use the editor after 5 years :/ . I do hope to see sc2mapster and the sc2 arcade gain more steam, especially as blizz keeps releasing more content. Hopefully one day the will release the heroes of the storm editor and hots arcade so that we can port are maps over to it and really gain a ton of traction.
Maybe we will finally get a more talkative mapster IRC channel too XD
0
looks cool, i signed up! Btw nice website, really like the simple scrolling design
0
I ran into the same issue. The latest version of wowmodelviewer does not have m2 export. and the older versions that do only work with the old MPQ data from wow and not the new CASC version, so unless you already have the old MPQ versions downloaded... your SOL.
Hope someone can make a tutorial on importing using FBX with animations or the wowmodelviewer guy puts back in m3/m2 export.
0
If I wanted to import abilities from heroes of the storm into an sc2 map, how exactly would I do this?