Well I tested the scipts on max2010, 2011 (which is a developement version) and 2012. It works just as intended on all of those versions.
Did you place the sc2objects.ms file in \plugins\ folder? If not, go to TOOLS -> MAXSCRIPT -> RUN and run the sc2objects.ms and then RUN m3_import and m3_export
I don't have it in plugins, problem is I don't think I have it AT ALL, I just can't find sc2objects.ms
I do as you said but I can't run something that is just..not..there.
So well I recently got my own 3ds Max 2010, and got M3 importer, I took the script and put it into scripts, I press run script, find it, run it, change utility, open model, all works well and then I click import and THIS happens.
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It's working! :D
Thank you a lot :)
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I don't have it in plugins, problem is I don't think I have it AT ALL, I just can't find sc2objects.ms
I do as you said but I can't run something that is just..not..there.
EDIT: LOL I am so stupid, sry, sec xD
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Alright I will wait up to see if you found anything with 2010 and if not I'll try using 2011 :)
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Damn I did not see, do you wish for me to repost there?
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@Leruster: Go
I COULD get 2011, but I'd rether not if it can be fixed on 2010, thank you a lot :)
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So well I recently got my own 3ds Max 2010, and got M3 importer, I took the script and put it into scripts, I press run script, find it, run it, change utility, open model, all works well and then I click import and THIS happens.
Can anyone help me? :/