The issue at the mo is the trigger. The dialog is coming up when all the players are defeated instead of when all the players that are not on the killing players team are defeated.
Events
Unit - Any Unit dies
Local Variables
Conditions
Actions
General - If (Conditions) then do (Actions) else do (Actions)
If
(Number of players in (Enemies of player (Killing player))) == 0
Then
Game - End game in Victory for player (Killing player) (Show dialogs, Show score screen)
Game - End game in Victory for player (Number of players in (Allies of player (Killing player)))
(Show dialogs, Show score screen)
(Number of Living units in (Any units in (Entire map) owned by player (Owner of (Triggering unit)) matching Excluded: Structure, Missile, Dead, Hidden, with at most Any Amount)) == 0
Actions
General - Pick each integer from 1 to 8, and do (Actions)
Actions
Game - End game in Defeat for player (Triggering player) (Show dialogs, Show score screen)
General - If (Conditions) then do (Actions) else do (Actions)
If
(Number of players in (Enemies of player (Killing player))) == 0
Then
Game - End game in Victory for player (Killing player) (Show dialogs, Show score screen)
Game - End game in Victory for player (Number of players in (Allies of player (Killing player)))
(Show dialogs, Show score screen)
When i run my map in the editor, the victory screen comes up when it is meant to, works as it should and ends the game for the player. As soon as i publish the map the victory dialog does not come up at all and the game does not end.
Does anyone have any ideas to why this is happening or to why it works in the test map but not published? :(
On a abandoned space platform in a galaxy far far away. The Xel'naga founds a new way to entertain themselves. Death Sport! They captured people from all across the galaxy and forced them to fight to the death. The winners of Death Sport earn there chance to take part in the next games and so the circle continues.
0
Map Expanded, updated and modified. Better lighting (not as dark). Team placement fixed.
So yeah.... UPDATED!!!!! :D
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The issue at the mo is the trigger. The dialog is coming up when all the players are defeated instead of when all the players that are not on the killing players team are defeated.
Events
Unit - Any Unit dies
Local Variables
Conditions
Actions
General - If (Conditions) then do (Actions) else do (Actions)
If
(Number of players in (Enemies of player (Killing player))) == 0
Then
Game - End game in Victory for player (Killing player) (Show dialogs, Show score screen)
Game - End game in Victory for player (Number of players in (Allies of player (Killing player))) (Show dialogs, Show score screen)
Else
0
Events
Unit - Any Unit dies
Local Variables
Conditions
(Number of Living units in (Any units in (Entire map) owned by player (Owner of (Triggering unit)) matching Excluded: Structure, Missile, Dead, Hidden, with at most Any Amount)) == 0
Actions
General - Pick each integer from 1 to 8, and do (Actions)
Actions
Game - End game in Defeat for player (Triggering player) (Show dialogs, Show score screen)
General - If (Conditions) then do (Actions) else do (Actions)
If
(Number of players in (Enemies of player (Killing player))) == 0
Then
Game - End game in Victory for player (Killing player) (Show dialogs, Show score screen)
Game - End game in Victory for player (Number of players in (Allies of player (Killing player))) (Show dialogs, Show score screen)
Else
0
Hi :)
When i run my map in the editor, the victory screen comes up when it is meant to, works as it should and ends the game for the player. As soon as i publish the map the victory dialog does not come up at all and the game does not end.
Does anyone have any ideas to why this is happening or to why it works in the test map but not published? :(
Any information would be greatly appreciated. :)
0
Welcome to Death Sport
About Death Sport
On a abandoned space platform in a galaxy far far away. The Xel'naga founds a new way to entertain themselves. Death Sport! They captured people from all across the galaxy and forced them to fight to the death. The winners of Death Sport earn there chance to take part in the next games and so the circle continues.
Use you hero to build, upgrade and lead your army to victory.
Features
Can you survive to fight another day?