It has a turret. It is based off the Spore Crawler. It just ONLY fires four times. Regardless of if the unit is dead or not. It also makes all other towers of that type stop attacking...While I haven't SOLVED this issue, per say, I did remake the tower from scratch and it works perfectly fine now...I did encounter the issue again, but I just undid a few things and got it to work and kept messing with it. No idea what I edited to cause it, though.
Hello. I am working on making a Tower Defense. Currently I have two towers that work (I just started recently)...I duplicated my first working tower to make the second, and then duplicated the first one again to make the third...
My problem is with my third tower. After it attacks FOUR times, it will STOP attacking. The attack button will still be highlighted, as if it is attacking, but it just sits there. I can reissue the attack command and it still does nothing. I have tried changing its weapon effect to one I know works, and this hasn't solved the problem...I'm assuming it therefore has something to do with the actor or unit itself. If anyone would be so kind as to help, I would greatly appreciate it.
I know how to make the missile arc, but not how to make the model/actor rotate so it looks more realistic, if that is possible....
Know what I mean? Actually have the arrow rotate and follow the arc, so it looks like the arrow is actually being shot up, then falling down. This may not be possible, I have no idea...I hope I explained well enough.
I'm terrible @ Galaxy Editor, btw. I recently started working on a map again in WC3, and thought...hey, this is kind of pointless...Someone suggested I try to make it in SC2, and yeaaah...It definitely takes a while to learn, at least for me.
0
Is there anyway to use a custom ability with this trigger action?
0
@DrSuperEvil: Go
It has a turret. It is based off the Spore Crawler. It just ONLY fires four times. Regardless of if the unit is dead or not. It also makes all other towers of that type stop attacking...While I haven't SOLVED this issue, per say, I did remake the tower from scratch and it works perfectly fine now...I did encounter the issue again, but I just undid a few things and got it to work and kept messing with it. No idea what I edited to cause it, though.
0
Hello. I am working on making a Tower Defense. Currently I have two towers that work (I just started recently)...I duplicated my first working tower to make the second, and then duplicated the first one again to make the third...
My problem is with my third tower. After it attacks FOUR times, it will STOP attacking. The attack button will still be highlighted, as if it is attacking, but it just sits there. I can reissue the attack command and it still does nothing. I have tried changing its weapon effect to one I know works, and this hasn't solved the problem...I'm assuming it therefore has something to do with the actor or unit itself. If anyone would be so kind as to help, I would greatly appreciate it.
0
I know how to make the missile arc, but not how to make the model/actor rotate so it looks more realistic, if that is possible....
Know what I mean? Actually have the arrow rotate and follow the arc, so it looks like the arrow is actually being shot up, then falling down. This may not be possible, I have no idea...I hope I explained well enough.
I'm terrible @ Galaxy Editor, btw. I recently started working on a map again in WC3, and thought...hey, this is kind of pointless...Someone suggested I try to make it in SC2, and yeaaah...It definitely takes a while to learn, at least for me.