The problem was that I couldn't use parameters in the first one in set variable (this one.)
Anyway, I found a work-around using another action and a custom function. But if anyone finds a way to use a parameter in the first parmater in "set variable" please tell me! D:
As for SMUDGING my stuff, it's just because I don't want to reveal anything this early into the map's production. Those few things actually reveal a lot xD.
I always made a lot of dialogs. Like... A LOT. And then one day I decided that since I was beginning to mass produce a specific type of one, I had to make a custom action for it. Now I wanted to set the variable within the trigger itself instead of out of it (I have my reasons.) But when I realized that I couldn't find that one awesome function called "Last Created Dialog". I totally spazzed out. To death. So I made a dialog variable and set it as "last created dialog" and set it as the pictures below.
I thought this worked for a while, but then after a few days of testing, some major dialog errors and bugs started showing up. I thought it might have been that it wasn't working anymore, or maybe it never worked at all. I really can't test removing it because it would take forever to re-do the system without it.
HOLY CRAP. Did I just type all that? Amazing.
Anyway, does this method I'm using work? Honestly I just got back to working on my map two weeks ago, so a lot of my knowledge went down the drain.
Haha, I found it incomplete compared to the book (Yeah I already saw it just now :P). But i only found out just now that their going to make three parts! So i'm the one that's late ):, news-wise anyway.
Came out early here :D. I guess this is way better than December 21, I also plan to watch all three LoTR movies after this. 12 hours of eye-killing fun! But seriously though, couldn't help it.
There are tons of already available models. Take them from WoW! And for things not there, i'm sure their just lying around somewhere here. If you really worked switching those models, you can get a good two weeks to finish this.
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Trash that old Menu! Get a new one!
Anyway... I trashed that old menu and made this new one. Still needs some work. Feedback on this new menu is really appreciated. Thanks :P
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@Gradius12: Go
lol xD
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More Protoss doodads. All the shit is full of Zerg and Terran.
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Hide in a vault and worship the overseer.
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@Scbroodsc2: Go
Unfortunately we passed the end of the world ):
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@hobbidude: Go
The problem was that I couldn't use parameters in the first one in set variable (this one.)
Anyway, I found a work-around using another action and a custom function. But if anyone finds a way to use a parameter in the first parmater in "set variable" please tell me! D:
As for SMUDGING my stuff, it's just because I don't want to reveal anything this early into the map's production. Those few things actually reveal a lot xD.
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Just didn't want any info on my map :P. If people saw it and expected it, but then it was removed before release, that's pretty bad.
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Watery-lighting.
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I always made a lot of dialogs. Like... A LOT. And then one day I decided that since I was beginning to mass produce a specific type of one, I had to make a custom action for it. Now I wanted to set the variable within the trigger itself instead of out of it (I have my reasons.) But when I realized that I couldn't find that one awesome function called "Last Created Dialog". I totally spazzed out. To death. So I made a dialog variable and set it as "last created dialog" and set it as the pictures below.
I thought this worked for a while, but then after a few days of testing, some major dialog errors and bugs started showing up. I thought it might have been that it wasn't working anymore, or maybe it never worked at all. I really can't test removing it because it would take forever to re-do the system without it.
HOLY CRAP. Did I just type all that? Amazing.
Anyway, does this method I'm using work? Honestly I just got back to working on my map two weeks ago, so a lot of my knowledge went down the drain.
Thanks (again) in advance.
Cookies to whoever helps :D
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They better not be buffing Medivacs...
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Group A is full of spelling errors ):. Go seed!
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Haha, I found it incomplete compared to the book (Yeah I already saw it just now :P). But i only found out just now that their going to make three parts! So i'm the one that's late ):, news-wise anyway.
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Came out early here :D. I guess this is way better than December 21, I also plan to watch all three LoTR movies after this. 12 hours of eye-killing fun! But seriously though, couldn't help it.
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You can delete a control group every time it's made... Or just delete all control groups (Periodic Event, but this might cause lag)
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There are tons of already available models. Take them from WoW! And for things not there, i'm sure their just lying around somewhere here. If you really worked switching those models, you can get a good two weeks to finish this.