This allows you to do more things with them. If you use each individual model and actor of a unit, that's better than having all if it in one shit pile. The Wc3 editor was great, but it was limited, Sc2 editor is not. (It does however have a steep learning curve when it comes to data.)
Oh it was pretty simple really, the shinier the higher the upgrade. But not like it matters that much as long as the old ones are in the editor, and they undoubtedly are.
I'm not entirely sure what you mean by that. Do you mean: Effects > Marauder - Punisher Grenades (Launch Missile) > Target Impact Location > Value? If so I tried both Target Unit/Point and Target Point. If this is not the case then it would be amazing if you enlightened me :D
Sorry for bringing this up again, but now it's a trigger problem, (But I thought it fitting to still put it here). How do I get the unit to actually shoot in a direction? They only A-Move into that spot.
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This allows you to do more things with them. If you use each individual model and actor of a unit, that's better than having all if it in one shit pile. The Wc3 editor was great, but it was limited, Sc2 editor is not. (It does however have a steep learning curve when it comes to data.)
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To be honest SCU's UI always made my eyes hurt and brain confused.
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So this is all going on EU time? Damn.
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Someone better set this up more, maybe two times a week or something <3.
-Sry Nhar :)-
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@Eiviyn: Go
Oh it was pretty simple really, the shinier the higher the upgrade. But not like it matters that much as long as the old ones are in the editor, and they undoubtedly are.
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I kinda liked the old protoss upgrade icons better :\.
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This guy knows what he's talking about.
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Give it a build button. Works for me.
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@Spoolofwhool: Go
Thanks and I love you guys. As you can see i've never really had a reason to deal with weapons too much xD. Up until now anyway. 4evahthx!
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@Spoolofwhool: Go
I'm not entirely sure what you mean by that. Do you mean: Effects > Marauder - Punisher Grenades (Launch Missile) > Target Impact Location > Value? If so I tried both Target Unit/Point and Target Point. If this is not the case then it would be amazing if you enlightened me :D
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Sorry for bringing this up again, but now it's a trigger problem, (But I thought it fitting to still put it here). How do I get the unit to actually shoot in a direction? They only A-Move into that spot.
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The solution wont have dummy units will it?
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@Rijst: Go
First post + Join date = o-O
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My only argument was that AB cares little about eSports compared to others. The rest is the other's problem.
(5 Post argument, that's a shortest argument forum record right?)
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Feels awkward to watch a unit mover out of its selection circle. But your bridges are amazing.