So there's a bug I encountered yesterday that I realized I could avoid by switching to a larger map, But I made a lot of progress with the triggers in the previous map, how would I do this, will the variables transfer over too? If I make points with the same names that are required in certain triggers, will those be recognized?
Help appreciated... Thanks in advance, you get another thanks and a cookie afterwards if you answer my question.
IM sure he does, he mentioned he was going to make units, so i think he has Data Experience, unlike me of course, I don't ever like touching the Data Editor, Ever.
For example I'm offering $1000 to player 2 for their dark blue property (or 1 of the most expensive ones). Player 2 rejects because they see I'm rich and I have the other dark blue property :P.
It also gets fancier where properties are traded but money's involved too. Like, 'I'll offer this property and $200 for that property of yours.' There's almost no limit on how much money and properties that could be involved.
Good luck with this project ;)
NOT EASY
But thanks for that not easy idea though, and yes it is covered in trading.
Will do, but I have to finish thinking about removing some stuff, like the murderer, which i'm not too sure I should, but it's too much of an instant win measure near end game. [Cost a lot of money for a chance to kill a player, thus removing them from the game, and removing a player from the game doesn't really work yet.]
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So there's a bug I encountered yesterday that I realized I could avoid by switching to a larger map, But I made a lot of progress with the triggers in the previous map, how would I do this, will the variables transfer over too? If I make points with the same names that are required in certain triggers, will those be recognized?
Help appreciated... Thanks in advance, you get another thanks and a cookie afterwards if you answer my question.
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Well I got this while trying to publish a multiplayer test with moneycraft few days ago, and for some reason its in page 18 of most populars! LOL
"Document Dependency Header File is not available"
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Great, time to give Koreans handicaps.
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That's the spirit, i'll join yer pirate crew! :D
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IM sure he does, he mentioned he was going to make units, so i think he has Data Experience, unlike me of course, I don't ever like touching the Data Editor, Ever.
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If your not going to go into detail, why bother trying to recruit?
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WTF IS GOING ON HERE.
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Ants! haha, Awesome!
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Tell'em he gets this.
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Best thing to do is to get a clear texture and put some shine on it. If you want maybe even graffiti. :)
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EASY
NOT EASY
But thanks for that not easy idea though, and yes it is covered in trading.
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@zeldarules28: Go
Will do, but I have to finish thinking about removing some stuff, like the murderer, which i'm not too sure I should, but it's too much of an instant win measure near end game. [Cost a lot of money for a chance to kill a player, thus removing them from the game, and removing a player from the game doesn't really work yet.]
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Please don't capitalize the C in my name. It ruins the Dual-Affect.
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Is this job still up for grabs? :P
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Here comes the new topic...