My trigger didnt work. Here is my trigger code. What goes wrong?
Events
Player - Player Any Player leaves the game with Any
Local Variables
Conditions
Actions
Unit Group - Pick each unit in (Any units in (Entire map) owned by player (Triggering player) matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
0
My trigger didnt work. Here is my trigger code. What goes wrong?
Events
Player - Player Any Player leaves the game with Any
Local Variables
Conditions
Actions
Unit Group - Pick each unit in (Any units in (Entire map) owned by player (Triggering player) matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
Actions
Unit - Remove (Picked unit) from the game
0
I make game where is minigames like Raynor Party. I want trigger, when next minigame start. Leavers players units dont appear minigame.