Also can you get me started on Making cinematics, Im blank on it all, so could you show me how to do like a basic 20 seconds cinematic, Doesnt really need a story just put some random words.
Last but not least, can you show me how to make units move to a specified point? for cinematics mostly.
One more, I want to make it so When Minerals are harvested It Leaves behind a decal.
Well Since My map was hated Due to what the video had showed I made a new video on the current version, 0.3, The map is now up on NA servers, though I might see If I cant get it up on the EU servers.
Anyways Let me Re-Introduce you to Mini Chop farms:
The Objective is to Chop through the forest to reach the other players bases.
You must defend your base, While reaching the other players bases, Build too many cannons, and the other team will go Mobile units and wipe you out.
every 60 seconds a civillian spawns, This is a pointless Visual LOL.
Thats fixed but it will still show Mineral field Picture, I cant change that because There is no Tree wireframe I might make one but that could be a long time away.
Also Im going to take down Chop Chop forest and Re-name it then Re-upload it.
Thats fixed but it will still show Mineral field Picture, I cant change that because There is no Tree wireframe I might make one but that could be a long time away.
Here is some constructive feed back.
It seems a bit laggy.... I'm getting 15 fps and nothing is even moving on the screen..... I have a pretty damn good computer for video stuffs.
Maybe look into changing the model of the minerals that the probe/ scv carries after they have a load of "wood" to return.
Maybe change the ground decal of the "trees" not to be minerals.
I dont understand this problem with the lag? I have a Dell inspiron 5030 a computer that barely runs SC2 and I get 30-50 FPS lol I dont get that, So its not power based, Hmm, Ill look into that,
Yeah I made this map when I didnt have any Map editor knowlege except basic terraining, I have alot more knowledge Now so I will try to fix that probably sometime tomorrow. Great suggestion
The ground decal? Okay Ill try to find that and change that too, Thanks for the CONSTRUCTIVE feedback and for not being a douche, lol.
A few months ago the wiki was changed, Yes I was slow to post this, I dont know how to fix it or even if I could, But the wiki says < <you tub e 1XNTj VScm_8>> →
When It used to say, <<Youtube (Then everything after watchv?= in the url)
I think the new way doesnt explain it at all and just gives an example, This could be confusing to some people who do not already know.
@Taintedwisp: Go Did you make sure that it uses tree models on ultra settings (you have to edit actor events I think)?
It just came to my mind after I saw the picture, so I had to ask. :D
The picture he used is from a video I made, That was the 1st version of the map I had made, I never was able to check teh tree models on ultra in map editor because my editor crashes when I set settings that high Because of computer;.
This review seems a little harsh. Judging by the screenshot, his remake doesn't look much different from the original. He should at least get some points for consistency... even if they are mineral fields instead of trees.
The Published version uses tree models, This idiot just got screenshots of my video and posted them.
Not only that, He didnt download the map at all, Because the File I have is the current one as well, Hes a troll, Im hopeing he is banned soon.
OMG... The best pat the screenshots are from the video I made. LOL
This retard was too lazy to download the map and actually play it,.
Change log
Update: Re-did everything... Added tree models. Scvs now harvest 150x faster no more minerals stacked Minerals look Like trees now, scaled down, and looks like a real forest. Removed creep Removed Water Removed DooDads.
NOTE: when playing on ultra settings, put shaders on high otherwise you will disconnect... this is a blizzard fault with mineral fields.
As you can see thats what teh Changelog has said since Nov 5th....
Hes a retard thats all their is to it, All lag is removed as long as shaders on are high....
Im happy for this moron to review my map without reading into shit, only to run his mouth... I don;t Mind negative reviews but seeing how hes got a screenshot from 10 versions ago, On the 2nd map I made he can suck one, The fact that he went through the trouble Shows something is seriously wrong with him, This was the 2nd map I've ever done Im sorry its not perfect...
Obivously this whole post was to only troll....
Dont be sucked in by this moron, Go to the NA server and try my map(Please put shaders on High not ultra).
Since he decides to get a map that I made after just 3 days witht he map editor... I will upload the NA server published version, ANd even that version, Is better then what hes made... Oh wait, He hasnt done jack shit.
Theres the map I has done after a few days of working on it, Check it out, Im sorry this idiot cant read dates for a project that I decided to make to learn the Editor from nothing to something.
0
Also can you get me started on Making cinematics, Im blank on it all, so could you show me how to do like a basic 20 seconds cinematic, Doesnt really need a story just put some random words.Last but not least, can you show me how to make units move to a specified point? for cinematics mostly.One more, I want to make it so When Minerals are harvested It Leaves behind a decal.
0
How Do i make Custom Victory conditions like say, End game once all the users Farms Die?Also How do I make a leaderboard that shows how many Farms the player has?0
Well Since My map was hated Due to what the video had showed I made a new video on the current version, 0.3, The map is now up on NA servers, though I might see If I cant get it up on the EU servers.
Anyways Let me Re-Introduce you to Mini Chop farms:
The Objective is to Chop through the forest to reach the other players bases.
You must defend your base, While reaching the other players bases, Build too many cannons, and the other team will go Mobile units and wipe you out.
every 60 seconds a civillian spawns, This is a pointless Visual LOL.
when you start the match you have:
9999999999 Minerals 9999999999 Vespene 200 suppy. 1 Worker
Mini Chop Farms out now on NA servers
0
Updated it Quite a bit, Hope yall like the changes, Going to make a new video, Screenshot, Loading screen, And a new map feedback post today.
0
http://www.sc2mapster.com/wiki/knowledge-base/markup-types/
Thats where it says it wrong.
where It used to actually tell you what to put after youtube, since you dont use the entire url
0
Also Im going to take down Chop Chop forest and Re-name it then Re-upload it.
0
@SouLCarveRR: Go
Thats fixed but it will still show Mineral field Picture, I cant change that because There is no Tree wireframe I might make one but that could be a long time away.
0
I dont understand this problem with the lag? I have a Dell inspiron 5030 a computer that barely runs SC2 and I get 30-50 FPS lol I dont get that, So its not power based, Hmm, Ill look into that,
Yeah I made this map when I didnt have any Map editor knowlege except basic terraining, I have alot more knowledge Now so I will try to fix that probably sometime tomorrow. Great suggestion
The ground decal? Okay Ill try to find that and change that too, Thanks for the CONSTRUCTIVE feedback and for not being a douche, lol.
0
A few months ago the wiki was changed, Yes I was slow to post this, I dont know how to fix it or even if I could, But the wiki says < <you tub e 1XNTj VScm_8>> →
When It used to say, <<Youtube (Then everything after watchv?= in the url)
I think the new way doesnt explain it at all and just gives an example, This could be confusing to some people who do not already know.
0
http://www.youtube.com/watch?v=DJVPuKoqG20&feature=player_embedded\
Theres the video this retard got the pictures off of.
0
The picture he used is from a video I made, That was the 1st version of the map I had made, I never was able to check teh tree models on ultra in map editor because my editor crashes when I set settings that high Because of computer;.
0
The Published version uses tree models, This idiot just got screenshots of my video and posted them.
Not only that, He didnt download the map at all, Because the File I have is the current one as well, Hes a troll, Im hopeing he is banned soon.
0
OMG... The best pat the screenshots are from the video I made. LOL
This retard was too lazy to download the map and actually play it,.
Change log Update: Re-did everything... Added tree models. Scvs now harvest 150x faster no more minerals stacked Minerals look Like trees now, scaled down, and looks like a real forest. Removed creep Removed Water Removed DooDads.
NOTE: when playing on ultra settings, put shaders on high otherwise you will disconnect... this is a blizzard fault with mineral fields.
As you can see thats what teh Changelog has said since Nov 5th....
Hes a retard thats all their is to it, All lag is removed as long as shaders on are high....
0
Im happy for this moron to review my map without reading into shit, only to run his mouth... I don;t Mind negative reviews but seeing how hes got a screenshot from 10 versions ago, On the 2nd map I made he can suck one, The fact that he went through the trouble Shows something is seriously wrong with him, This was the 2nd map I've ever done Im sorry its not perfect...
Obivously this whole post was to only troll....
Dont be sucked in by this moron, Go to the NA server and try my map(Please put shaders on High not ultra).
Since he decides to get a map that I made after just 3 days witht he map editor... I will upload the NA server published version, ANd even that version, Is better then what hes made... Oh wait, He hasnt done jack shit.
Theres the map I has done after a few days of working on it, Check it out, Im sorry this idiot cant read dates for a project that I decided to make to learn the Editor from nothing to something.
0
Well on occaision its the voids that get him...