Let's, for once, give Blizz some credit.
They are listening to the community. They want to know what we want. That's why they are having alpha/beta of the patch.
if you change the stats to what you already see them as, it might work.
your map just loads the dependency, so changing this data will result in the game loading your map's stats rather than the dependency's.
A map is fun, when it offers team play, so you can play with your friends. I am pretty sure you knew that already...
Fun can sometimes be if something surprises us, example: 20 banelings fall from the sky and explodes dealing massive AoE damage to EVERYTHING.
That could be an ability.
other example: you hear Day[9] say "trumpets" and your gameplay is temporarily interrupted by "isla del sol".
Random things are mostly fun. Weird stuff is not the dominating thing though. But your definition of a good map mixed with some fast paced randomness would be hilariously fun to play, i recon.
It has to be original, but something with Heroes is always good. DotA, SotIS and all the other Hero Tug of War maps are pretty fun, but they need the REAL twist of fun. Variation. Perhaps 4 teams in a DotA map with 12 custom voiced heroes with epic surprising abilities? I am sorry, but don't know what else to do with your map...
The most fun map out there... I don't know, but here's a list of good ones:
Squad TD
Footmen
Nexus wars (to an extend)
photon cycles
Monobattles
Desert Strike
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Let's, for once, give Blizz some credit. They are listening to the community. They want to know what we want. That's why they are having alpha/beta of the patch.
I like what i have seen so far.
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I just got it too!
There are just a few problems...
I have a mac and the arcade beta is pc only.
Anyone knows when i can test it properly?
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1) By adding a trigger for all other regions / Maybe by using a kill model on it in that region?
2) If you attach the actor to one of your own units, you should be able to make it visible to you only. (Data)
Welcome to Mapster, new one.
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Blizzard and Valve have come to the agreement that Valve can use the name DOTA.
Read the article on gameinformer.
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If you have looked closely at the hellion you may see that the front and back don't collide. The circle is basically smaller than you might think.
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Looks kinda cool.
looking forward to an actual trailer.
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if you change the stats to what you already see them as, it might work. your map just loads the dependency, so changing this data will result in the game loading your map's stats rather than the dependency's.
I hope it helps.
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I change my sound files to .WAV via iTunes. It works just fine.
I don't think you need to replace your files. You should be able to access them anyway...
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A map is fun, when it offers team play, so you can play with your friends. I am pretty sure you knew that already... Fun can sometimes be if something surprises us, example: 20 banelings fall from the sky and explodes dealing massive AoE damage to EVERYTHING. That could be an ability. other example: you hear Day[9] say "trumpets" and your gameplay is temporarily interrupted by "isla del sol". Random things are mostly fun. Weird stuff is not the dominating thing though. But your definition of a good map mixed with some fast paced randomness would be hilariously fun to play, i recon.
It has to be original, but something with Heroes is always good. DotA, SotIS and all the other Hero Tug of War maps are pretty fun, but they need the REAL twist of fun. Variation. Perhaps 4 teams in a DotA map with 12 custom voiced heroes with epic surprising abilities? I am sorry, but don't know what else to do with your map...
The most fun map out there... I don't know, but here's a list of good ones: Squad TD Footmen Nexus wars (to an extend) photon cycles Monobattles Desert Strike
Is that help enough? :)
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Hey Adelios, can you make this picture into a dds format and only his face please. That would be nice :)