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    posted a message on How to make a unit move while burrowed?

    i just looked at your map and the burrowed hydralisk unit has no acceleration. after i gave it some acceleration it worked fine.

    Posted in: Data
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    posted a message on Rise of Nigma Terrain Showcase

    those two screenshots remind me of the game Alan Wake

    Posted in: Terrain
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    posted a message on Need a Name!!!
    Quote from DogmaiSEA: Go

    South Harmon Institute of Technology

    lol.

    Posted in: General Chat
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    posted a message on Duplicating units - power copy/paste?

    go the units tab and find the unit you want to copy, right click on it and click duplicate. when it brings up the duplication screen it should show check boxes next to the unit and all the actors/weapons/etc that the unit is associated with. simply check the boxes next to the things that you want to change and when you duplicate you should get copies of all the checked items. just remember to make sure that your copied items are linked to the unit afterwards.

    Posted in: Data
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    posted a message on How to make a unit move while burrowed?

    umm not too sure on this one but you can compare the roach's burrow ability with other zerg burrows and see what is changed.

    Posted in: Data
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    posted a message on Make Lurkers attack red?

    there are 3 model actors for the lurker's attack spikes (dont know which one is actually used so ill give you all 3) named: LurkerAttackSpikes, LurkerAttackSpikes6, and LurkerAttackSpikes9. go into the events+ field and add a new event, ActorCreation.(the name of the actor) -> set tint color (then whatever variant of red you want) you can then play with the HDR multiplier to set just how red you want them to appear.

    Posted in: Data
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    posted a message on Need a Name!!!

    -The Symmetrical but DISTANTLY related DOTA game

    -Star Wars: Revenge of the Ninnies

    -Carpe Creeper: the quest for the diamond

    Posted in: General Chat
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    posted a message on (Solved) My building won't show any buttons
    Quote from arubaru304: Go

    have you select a command type and ablity to the button on editor? button is just a button, and abilities are just abilites. if you want them to work as one you need to link them together

    first you need to active the ability and the button to the unit (seems like you already did it). NEXT, clicking the button, you have to select a "command type" (what you need is ability command) third select wanted ability on "ability" (renamed "requeriment" field on your screen) and finally, if your ablity have several buttons, select a "ability command"

    now the button and ability are linked together

    also another thing that i found is that when you link the button on the command card to the ability sometimes when it auto fills in the blanks, like for example you put command type-> ability command ability-> move ability command-> move, it wont always link the ability even if it says it did. so make sure that if it auto fills in the "ability command" part that you physically pull down the ability selection and pick the ability.

    Posted in: Data
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    posted a message on Sprint buff

    create a behavior -> buff and go into the modification+ field and then the movement tab. there you can adjust what speed the buff will apply by changing the speed minimum or movement multiplier field. then all you have to do is change the duration of the buff to whatever length of time that you want. you can then trigger the buff by an ability that has the effect 'apply buff' for example.

    Posted in: Data
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    posted a message on Sc2Mapster, Bug?

    lol i agree that the "old look" was better, easier to see the posts and quickly check them rather than having to take a minute to see what its about

    Posted in: General Chat
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    posted a message on Mass Effect 3

    i cant wait for Mass Effect 3!! i love how the choices you made in the previous games can affect your play through on the next game. i always make an asshole Shepard and a goody-goody Shepard XD

    Posted in: Off-Topic
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    posted a message on Starcraft Master
    Quote from JademusSreg: Go

    It's a Starcraft 2 map. Says it right there in the file extension.

    lol i know its a SC map thats why its in the editor, but what kind of game/mod is it? DOTA? survival? melee mod? etc.

    Posted in: Project Workplace
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    posted a message on Starcraft Master

    so i dont really feel like downloading it or searching for it just to find out what it is so.... what is it exactly?

    Posted in: Project Workplace
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    posted a message on I Don't Understand Soundtracks :(

    I believe that they would only remove the game if they had a copyright issue with it. they would let you re-upload your map, but you would have to remove the soundtrack if you don't want it to get removed again.

    Posted in: Miscellaneous Development
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    posted a message on I don't remember the name of this map.. HELP pls? :)

    the only games i can think of with stetman are SOTIS and infested arena

    Posted in: General Chat
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