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    posted a message on [Solved]Can't destroy/hide text tag via variable

    @RandomNoExit: Go

    Thanks! Yep, I just put the variable as a global, and then it magically starts working! Very appreciated!

    Here's what my trigger editor looks like for archival purposes:

    answer

    @SouLCarveRR: Go

    You're right, I do have too many conditions. I did test to make sure that the code was being executed (by spawning various units at a point in the map.) I just removed it when I took the screenie for simplification purposes :) And in this case, the triggering unit is gateway, because it is becoming a warpgate. It's tripping the first event, "Unit - Any Unit is issued an order to Gateway - Transform to Warp Gate"

    Posted in: Triggers
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    posted a message on [Solved]Can't destroy/hide text tag via variable

    can't destroy/hide text tag via variable

    I'm trying to label buildings as they are constructed (going to make an introduction to Starcraft for noobs video), and labeling the warp gate is difficult. I need to destroy the "gateway" text before I can create the "warp gate" text", but I can't seem to do that through the variable in the picture. Advice please?

    Thanks in advance!

    Posted in: Triggers
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    posted a message on [Solved] How do you get "tag text" follow a unit like in Nexus Word Wars?

    @DuckyTheDuck: Go

    PERFECT, thank you!

    Apparently I just need to explore triggers more. Very appreciated!

    I don't even know what scripting is, so xD.

    Posted in: Galaxy Scripting
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    posted a message on [Solved] How do you get "tag text" follow a unit like in Nexus Word Wars?

    I'm trying to get tag text to follow a unit, like the way words hover over units in Nexus Word Wars.

    For the life of me, I can't figure out how he got it tag text to move with a unit. I've tried attaching it to a unit's "attachment point", along with other build in functions, but that does nothing. I'm vaguely sure it was accomplished through a script, hence me posting it here. I could be wrong though.

    Thanks!

    Posted in: Galaxy Scripting
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