So, apart from doing the site-actor stuffs, I start messing with the Lightnings on portraits and everything's looking good, check these stuffs out :D
But I have one problem I don't know how to fix, is there any possible ways to get the colorization hue function to work in-game for portraits? It works fine for map lightnings, and work fine for portraits in Editor, but doesn't seem to work in-game, they are still using standard hue, because I'd like to have different eye colors for Ghost and Adjutant, like this
Hi, I am PeerawatZ, I'm apparently working on the models for the NOTD SC2, but I think I may have enough time to works on the other stuffs, so in case anyone's looking for non-custom site actor-based models, feel free to put requests, I may be able to help.
This is all of the current models I have been doing for NOTD
My latest creation is the GOTB (Guardian of the Beta) for the same map.
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Yeah, It's sad that some of the cool stuffs can't be done in-game.
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So, apart from doing the site-actor stuffs, I start messing with the Lightnings on portraits and everything's looking good, check these stuffs out :D
But I have one problem I don't know how to fix, is there any possible ways to get the colorization hue function to work in-game for portraits? It works fine for map lightnings, and work fine for portraits in Editor, but doesn't seem to work in-game, they are still using standard hue, because I'd like to have different eye colors for Ghost and Adjutant, like this
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Hi, I am PeerawatZ, I'm apparently working on the models for the NOTD SC2, but I think I may have enough time to works on the other stuffs, so in case anyone's looking for non-custom site actor-based models, feel free to put requests, I may be able to help.
This is all of the current models I have been doing for NOTD
My latest creation is the GOTB (Guardian of the Beta) for the same map.
For more information, see http://forum.notdstarcraft.com/showthread.php?tid=1954