In my map I need some way to make it so I can have a lot of trees in my map but they need to be attackable. The only way I thought of was having the trees be units. Back in warcraft 3 though, they have trees/destructibles. Is there any way to have something like that so they can be attackable or at least be able to be targeted by a spell.
In my game that im making, i need something (i was thinking of just using a doodad) with health and that is targetable. It can't be a unit because it is going to be like a tree and there will be many of them throughout the map. I tryed doing it with units and it just lagged the whole game. Any help?
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In my map I need some way to make it so I can have a lot of trees in my map but they need to be attackable. The only way I thought of was having the trees be units. Back in warcraft 3 though, they have trees/destructibles. Is there any way to have something like that so they can be attackable or at least be able to be targeted by a spell.
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I didn't think though that doodads were able to be attack at all. How would you allow them to be attacked when you give them a Status Increment?
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In my game that im making, i need something (i was thinking of just using a doodad) with health and that is targetable. It can't be a unit because it is going to be like a tree and there will be many of them throughout the map. I tryed doing it with units and it just lagged the whole game. Any help?