Since they didnt implement multiplayer replays like in sc1 I was wondering if there was a way we could make it a custom map and publish it so that it be almost the same as watching a replay.
nah thats for the rate at which the model rotates on itself, doesnt affect the actual path of the unit
edit: and mass doesnt do anything(im yet to fidure what mass is for, maybe only for destruction animation physics or interraction with other units)to the movement behavior
I tried pretty much everything in the movement tab and it didnt do.
Asked this in another topics thread but I think I have to keep threads on topic o.o
And by the way if someone ever reads this I'm also wondering how to give units with air movers more "inertia" that would make them turn less quickly (larger curve radius), I tried pretty much everything in the movement tab and it didnt do.
So I want my unit to be able to shoot while moving but not attack everything in its path like the phoenix or diamondback. I want it to not attack if on move command. And also if it is told to attack a target and then to move away it must keep attacking that target until it is out of range. Think carriers in brood war. No clue how to do this with editor, even sc2 carriers dont do that. Any idea would be appreciated.
dude If you included a smartcam like slime did in his 1v1 obs maps and got rid of the gramma your maps would get super popular.
I like your maps but i cant play them since it takes forever to get players to join. Why dont you make one of shakuras plateau and try to make an autocam?
I'm sure it would get on the 1st page in a few days.
and get rid of the gramma lol its creepy and doesnt make you wanna click it
Hello I've been lurking for a while and this is my first post!
Here it is, I'm making a map in which i need to be able to pick which "map" to use from inside the game. I searched quite a bit and didnt find any answer to this. I heard some people make a huge map and use sections of the map but this wont work for what im doing. I havnt found any trigger that seems to do that either. I heard it is possible though. Apparently some people made it.
Any idea would be very appreciated.
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@o3210: Go
peep mode?
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Since they didnt implement multiplayer replays like in sc1 I was wondering if there was a way we could make it a custom map and publish it so that it be almost the same as watching a replay.
idk if its possible
thanks!
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@TheAlmaity: Go
nah thats for the rate at which the model rotates on itself, doesnt affect the actual path of the unit
edit: and mass doesnt do anything(im yet to fidure what mass is for, maybe only for destruction animation physics or interraction with other units)to the movement behavior
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I tried pretty much everything in the movement tab and it didnt do. Asked this in another topics thread but I think I have to keep threads on topic o.o
Any help would be VERY appreciated
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@Eiviyn: Go
But I want it to attack if he stands still and an enemy goes nearby
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@Anonymousy75642: Go
And by the way if someone ever reads this I'm also wondering how to give units with air movers more "inertia" that would make them turn less quickly (larger curve radius), I tried pretty much everything in the movement tab and it didnt do.
thanks a lot if someone answers this
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So I want my unit to be able to shoot while moving but not attack everything in its path like the phoenix or diamondback. I want it to not attack if on move command. And also if it is told to attack a target and then to move away it must keep attacking that target until it is out of range. Think carriers in brood war. No clue how to do this with editor, even sc2 carriers dont do that. Any idea would be appreciated.
thank you
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@RodrigoAlves: Go
and set game type to custom ;)
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@RodrigoAlves: Go
dude If you included a smartcam like slime did in his 1v1 obs maps and got rid of the gramma your maps would get super popular. I like your maps but i cant play them since it takes forever to get players to join. Why dont you make one of shakuras plateau and try to make an autocam? I'm sure it would get on the 1st page in a few days.
and get rid of the gramma lol its creepy and doesnt make you wanna click it
:)
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@Ardnived: Go
good to know, thank you
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@RodrigoAlves: Go
well I see...thats kinda sad.
thanks a lot guys
Good job on your icjug maps btw rod
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@Krell356: Go Well oh well thats unfortunate...
yes that was what I meant :/ Well thats kinda sad if it's not possible at all... Well thanks for the answer
@Anonymousy75642: Go
@Krell356: Go
@Krell356: Go
Perhaps theres a "non conventional" way of doing it by some kind of tweek? If anyone has any Idea feel free to express yourself
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@Krell356: Go Well oh well thats unfortunate...
yes that was what I meant :/ Well thats kinda sad if it's not possible at all... Well thanks for the answer
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Hello I've been lurking for a while and this is my first post! Here it is, I'm making a map in which i need to be able to pick which "map" to use from inside the game. I searched quite a bit and didnt find any answer to this. I heard some people make a huge map and use sections of the map but this wont work for what im doing. I havnt found any trigger that seems to do that either. I heard it is possible though. Apparently some people made it. Any idea would be very appreciated.
thanks a lot!