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    posted a message on Newbie Wednesday- Ask Questions!

    Hey Zelda, Merry Crhistmas! YOu didnt answewr the second part of my questionm :(

    Quote from CrazyTwigman: Go

    and making cool borders and backgrounds (this is for a leaderboard if ur curious)

    Also, how to make the lobby work, i want the person who is in the team 2 slot to be player 8 is that possible. Its a 7v1 so i need the slot to be player 8 or triggers will fail.

    Posted in: General Chat
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    posted a message on Looking for Trigger/UI man

    Ill help,. im decent with triggers.

    Also, you need to make yuor heroes look cooler. Eg, more tint or something :)

    Posted in: Team Recruitment
  • 0

    posted a message on Looking for Trigger/UI man

    Ill help,. im decent with triggers.

    Also, you need to make yuor heroes look cooler. Eg, more tint or something :)

    Posted in: Team Recruitment
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    posted a message on Newbie Wednesday- Ask Questions!

    With dialogs changing the text size on a label even when combining an integer from a bank with a text

    and making cool borders and backgrounds (this is for a leaderboard if ur curious)

    Posted in: General Chat
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    posted a message on Banks, Real Values, and my Leaderboard

    I liek yours way better :O

    Is yours actually a leaderboard?

    Mine is a dialog, as it is less buggy and you can get thte tooltips so its not such a long leaderboard. Therfor, i dont know how to make it look like the actual leaderboard thaat I used to havea.

    Posted in: Triggers
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    posted a message on Banks, Real Values, and my Leaderboard

    Yeah, I just completed this, without the ratio, I have the problem where the leaderboard looks, hmm unprofessional, does not look that good. it needs more detail and borders but I dont know how to add it, can you guys hepl?

    Posted in: Triggers
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    posted a message on Income Redistribution

    I essentially ant to do the same thing, I have 2 teams one made of 7 players one of 1. Each player has a hero each and when all heroes are dead for a particular team its victory for the other team. (not really sure how to explain this lol.) But if people leave after there hero dies I dont want that money to be apart of the distribution, but if there hero was alive then distribute, another problem is, when they leave the hero then dies which kills everything else owned by that player.SO I think this is more complex sadly :( I want the income to be 2 minerals each for the team of 7 (the team of 1 gets 5 minerals each time no matter what) I think i want the same as Wrtah bu t i am not sure, RandomNoExt maybe we could test my map to test the balancability of this idea, but either way I would have no idea how to implement this,

    sorry i cant help that much

    but thanks in advance

    crazy

    Posted in: Triggers
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    posted a message on Leaderboard not working!

    No, idid not use a hostile unit just from testing on battle.net with players and killing my self I addded ORs for the kills and deaths and I think it is working but it will probably bug outon me :P

    Posted in: Triggers
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    posted a message on Leaderboard not working!

    Oh wen i got rid of them it still came up i see hat u mean now, maybe its the triggering player for that vbariable:O

    Posted in: Triggers
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    posted a message on Santa Hats on YOUR profile picture!

    Can I please hat, the normal red one please :) maybe a snoman chucked ion as well somehere :D

    Posted in: Off-Topic
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    posted a message on Leaderboard not working!

    I have 8 players onmy map so, what you mean by or?

    Posted in: Triggers
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    posted a message on Change Specific Player in the Lobby

    Bah, Everytime i try to sort this out i get reffered to ways of doing dialogs ingame which would take for ever to implement for me, Old SC 1 could do this hy cant we?

    Posted in: General Chat
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    posted a message on shared minerals under certain conditions

    same as before, with the 2's for kiling stuff. As you said with bounty. Unless you mean something else but I think this is way with in your abilites.

    Posted in: Triggers
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    posted a message on Change Specific Player in the Lobby

    pm me and I will tell if I have a breakthrough solution on my mamp in a couple of days ithout using dialogs and stuff in game

    Posted in: General Chat
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    posted a message on shared minerals under certain conditions

    Keep kill resource but put it to one, then it will be accurate for both players, and have this trigger as ell, but i think it will cause lag, maybe try putting this in the Data editor section

    Posted in: Triggers
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