Never played that game, but that music was awesome!
Anyway, I powered through the first island today. This will be a one of the starting islands for the two teams.
I think the texture work could use some touching up in some places, and there might be some minor work to be done, but this looks pretty much "finished" ;) atm.
I also just realized I think there are about 4-5 people, not including me, who are working on troll tribes remakes. I guess a little competition never hurt anyone, though.
I've heard some pine for the days of the WC3 custom map scene, one which was apparently much more vibrant than our current SCII scene(I don't know - I never played WC3).
My question is, how was the scene at this point in the game's lifespan(i.e. about 1 year after release.)
Was it already better, or was it similarly underdeveloped?
My previous map file was found to be corrupted recently, but I haven't wasted any time getting started on a new project.
The current working title is "Ark", and the map takes place on an large tropical island, with the gameplay as a whole being a "Survival RPG" similar to "Island trolls tribes". There isn't much here now, but I'll post what I have. The first few shots are of what the island looks like as of yet, and the other shots show the general theme I am going for.
Xil Dirt Cracked, Xil Sand, Xil Rock Cracked, Bel Shir Brush, Bel Shir Grass Light, Bel Shir Grass Dark, Bel Shir Bricks Large, and, er one more I cannot remember.
It is supposed to be a small desert island.
Edit: Oops! I just realized this map doesn't actually meet the conditions of the WTE. :( The textures aren't in the right order, and furthermore I just realized the last texture was from Agria.
Actually, only thing I can think of, and this is really nitpick-y, is that you might want to make the rocks a little bit smaller. It looks a little using that rock model.
Using "Rocks - Small" might be a better idea, imo.
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@Mozared: Go
Never played that game, but that music was awesome!
Anyway, I powered through the first island today. This will be a one of the starting islands for the two teams.
I think the texture work could use some touching up in some places, and there might be some minor work to be done, but this looks pretty much "finished" ;) atm.
I also just realized I think there are about 4-5 people, not including me, who are working on troll tribes remakes. I guess a little competition never hurt anyone, though.
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I think he was having an internet-related problem.
Anyway, I sent him a pm.
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Heighting is 95% done!
The rough layout of the map is now pretty much hammered out. The rest will be mostly touch-ups as things go on.
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@Vexal: Go
Indubitably.
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@Vexal: Go
kewl
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@Vexal: Go
Hero survival... does that mean sometime à la ice/island troll tribes?
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I've heard some pine for the days of the WC3 custom map scene, one which was apparently much more vibrant than our current SCII scene(I don't know - I never played WC3).
My question is, how was the scene at this point in the game's lifespan(i.e. about 1 year after release.)
Was it already better, or was it similarly underdeveloped?
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@grenegg: Go
That is hilarious.
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@progammer: Go
I wanted to necro...
But I was afeared.
Just going to leave this here.
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Hey all.
My previous map file was found to be corrupted recently, but I haven't wasted any time getting started on a new project.
The current working title is "Ark", and the map takes place on an large tropical island, with the gameplay as a whole being a "Survival RPG" similar to "Island trolls tribes". There isn't much here now, but I'll post what I have. The first few shots are of what the island looks like as of yet, and the other shots show the general theme I am going for.
Make sure you check out the Workplace thread for additional info! http://forums.sc2mapster.com/resources/project-workplace/23248-ark-working-title-island-troll-tribes-remake/#p1
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@Keyeszx: Go
Because if Mozared shows off his terrain, this happens.
It's too beautiful for our mortal eyes.
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Ok, I got one.
Xil Dirt Cracked, Xil Sand, Xil Rock Cracked, Bel Shir Brush, Bel Shir Grass Light, Bel Shir Grass Dark, Bel Shir Bricks Large, and, er one more I cannot remember.
It is supposed to be a small desert island.
Edit: Oops! I just realized this map doesn't actually meet the conditions of the WTE. :( The textures aren't in the right order, and furthermore I just realized the last texture was from Agria.
Sorry :(
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Also, in my humble opinion, the whole thing looks a bit flat. It could use a variety of heights.
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Actually, only thing I can think of, and this is really nitpick-y, is that you might want to make the rocks a little bit smaller. It looks a little using that rock model. Using "Rocks - Small" might be a better idea, imo.
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Looks great!