Does anyone know how to see all the maps you have saved in the Build your own Maze game? I cant seem to remember the name of the maze I worked for a few hours on... Help appreciated!
A couple questions:
1. What HOMM is this a remake of?
2. I realize there is a realtime system, Im assuming there will be an additional game mode for a turn based battle? If not, I ask that you please implement it or consider doing so, as it is a core mechanic.
Thank you!
Hey, kinda new to mapster but I was wondering if I could maybe get on one of these tests? I have an NA account and am eager to see this game being played.
Hey, this will be a HUGE challenge. From looking at SCU, I thought it was amazing the way the item system worked (this link: ) I saw this thread and was wondering if you could do something similar. I don't have any sort of dialog system set up at the moment, but I think I could trigger one myself. He somehow has it set up so you can make an item with a tooltip, a buff, a model etc with 1 line of code. Any ideas?
I'm new to SC2mapster so I don't know how many times I can bump something. Also, as another abstract question, is there an easier way to see the forums I posted rather than searching for them?
Hey, I'm new to SC2Mapster and I have a question to ask. In Starcraft Universe, one of them,(by Mille25 I think), the creator has a custom item creation system he set up, I was wondering how you could set something like this up. I can't seem to figure it out. Here is the link to the video showcasing the item system: . Thanks! -LogicalY
Hey, I'm rather new to the forum but I believe you can do what you wish to accomplish by using conditions. For instance, if your event is "Any mouse button is pressed down", you could check for both buttons at the same time, or if you really wanted, you could use the conditions, Mouse clicked == Right OR Mouse clicked == Left, and have it work that way. The way to have "2 events" is having broad events and specific conditions. I hope this accomplishes what you are trying to do.
-LogicalY
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Are you still working on this? I've been looking forward to it for 2 years or since the original thread went up...3
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Bump
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Does anyone know how to see all the maps you have saved in the Build your own Maze game? I cant seem to remember the name of the maze I worked for a few hours on... Help appreciated!
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A couple questions: 1. What HOMM is this a remake of? 2. I realize there is a realtime system, Im assuming there will be an additional game mode for a turn based battle? If not, I ask that you please implement it or consider doing so, as it is a core mechanic. Thank you!
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That sounds REALLY fun!!! Always enjoyed games like that! Itd probably be somewhat annoying to make, but if possible, I think itd be a great idea :D
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Hey, kinda new to mapster but I was wondering if I could maybe get on one of these tests? I have an NA account and am eager to see this game being played.
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@deathtorn: Go
Hey, this will be a HUGE challenge. From looking at SCU, I thought it was amazing the way the item system worked (this link: ) I saw this thread and was wondering if you could do something similar. I don't have any sort of dialog system set up at the moment, but I think I could trigger one myself. He somehow has it set up so you can make an item with a tooltip, a buff, a model etc with 1 line of code. Any ideas?
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@zeldarules28: Go
Diplomacy? Just a guess...
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Can anyone here help me with this?
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BUUUUUUUUUUUUUUUUUUUUUUUUUUUUMMMMMMMMMMMMMMMMMMPPPPPPPPPPPPPPPPPPPPPP
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I'm new to SC2mapster so I don't know how many times I can bump something. Also, as another abstract question, is there an easier way to see the forums I posted rather than searching for them?
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bump
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Hey, I'm new to SC2Mapster and I have a question to ask. In Starcraft Universe, one of them,(by Mille25 I think), the creator has a custom item creation system he set up, I was wondering how you could set something like this up. I can't seem to figure it out. Here is the link to the video showcasing the item system: . Thanks! -LogicalY
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@starKidney: Go
Hey, I'm rather new to the forum but I believe you can do what you wish to accomplish by using conditions. For instance, if your event is "Any mouse button is pressed down", you could check for both buttons at the same time, or if you really wanted, you could use the conditions, Mouse clicked == Right OR Mouse clicked == Left, and have it work that way. The way to have "2 events" is having broad events and specific conditions. I hope this accomplishes what you are trying to do. -LogicalY