create a region with the centre where the player's unit is and use this:
Event: Map Initialization
Action: Pan the camera for player1 to (centre of Region 001) over 2.0 seconds with Existing Velocity%, 10% Deceleration and Do Not use smart panning
btw the camera trigger is called pan camera :P
If you dont want it to trigger when map starts just make a unit enters region event or something, whatever works for your map.
the bolded and italic'd type is changeable and is important. if you want it to go to the camera spot instantly i use "over 0.1seconds". im not really sure how the velocity and decel work tho.
hope this helps and good luck with the map
PS: sorry i cant help with text ive still got question marks over my head about them
How do i make it so that when scv builds a bunker, that bunker is instantly filled by marines. and when thats done you cant unload the units from the bunker.
any ideas?
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anybody?
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create a region with the centre where the player's unit is and use this:
Event: Map Initialization
Action: Pan the camera for player1 to (centre of Region 001) over 2.0 seconds with Existing Velocity%, 10% Deceleration and Do Not use smart panning
btw the camera trigger is called pan camera :P If you dont want it to trigger when map starts just make a unit enters region event or something, whatever works for your map.
the bolded and italic'd type is changeable and is important. if you want it to go to the camera spot instantly i use "over 0.1seconds". im not really sure how the velocity and decel work tho.
hope this helps and good luck with the map
PS: sorry i cant help with text ive still got question marks over my head about them
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1 i have no idea what the queueing units is about and
2 what is your action that sets it off
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Hey guys got a nooby map maker question which quite simply is: how do i make my scv hotkeyed for player 1 So far i have
Event: Map initialization
Local Variables:
Conditions:
Actions: _____
So basically i need to figure out what action hotkeys scv for player 1. thanks in advance
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hey saltydog when you say you used "create cargo units" how did you order the units to enter a bunker that at that point did not exist.
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Hey this is sort of related.
How do i make it so that when scv builds a bunker, that bunker is instantly filled by marines. and when thats done you cant unload the units from the bunker. any ideas?