.-. thanks :3 i'll be posting thee game with your name in it :3 Also i need help on another game im making called Sniper-Medic Tag..... i dont know how to make it when the last man standing wins, also how do you make it to say a certain region? like 001, all i can do is trggering region
Ok so..... i am making a game called zealot run. What the thing is i want the player to be able to enter the region and win! but i have no idea how to do it....
Sup....... Alright.... The losing life...... Have you tried removeing behaviors that say Death off creep? I know it auto creeps but its not still....... :3..... Have you tried sight radius / sight range?.......... :3 Go type in acceleration and decceleration on the unit on your data editor..... You can change it.... 1000 and 1000 :3 200 life points.... go to stats and change "life" to OVER 9000!!!! or whatever you feel like. :3 Hope I answered those questions.... :3
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ok now what i need is how to make it so that the camera starts on the players unit and text pops up saying go all the way left to the crystal fields!
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Nvm! I found out how to make a number region!
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@TheAlmaity: Go
thing is "value" isnt showing up
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.-. thanks :3 i'll be posting thee game with your name in it :3 Also i need help on another game im making called Sniper-Medic Tag..... i dont know how to make it when the last man standing wins, also how do you make it to say a certain region? like 001, all i can do is trggering region
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Ok so..... i am making a game called zealot run. What the thing is i want the player to be able to enter the region and win! but i have no idea how to do it....
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Sup....... Alright.... The losing life...... Have you tried removeing behaviors that say Death off creep? I know it auto creeps but its not still....... :3..... Have you tried sight radius / sight range?.......... :3 Go type in acceleration and decceleration on the unit on your data editor..... You can change it.... 1000 and 1000 :3 200 life points.... go to stats and change "life" to OVER 9000!!!! or whatever you feel like. :3 Hope I answered those questions.... :3