Unit - Move foolpik [21.31, 48.63] instantly to p1wait (No Blend)
General - Wait for (New timer) to have 3.0 seconds Elapsed
Unit - Move foolpik [21.31, 48.63] instantly to Player1Start (No Blend)
Hi, I am working on a map and I cannot get my timing trigger to work correctly. I was wondering if there was a map I could look at the triggers to see a timing trigger working correctly so I could get an idea of why mine is not working.
Hi, I was wondering how to make a no-fly region in my map. I have looked at the Blizz maps but couldn't figure out what they did. I already have the section regioned off.
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Hi, I was wondering how I could beta test a map I have created as player 2 to make sure all the triggers work as they should?
Thanks!
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Will do and thanks for the advice.
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Just a simple time expire.
Unit - Move foolpik [21.31, 48.63] instantly to p1wait (No Blend) General - Wait for (New timer) to have 3.0 seconds Elapsed Unit - Move foolpik [21.31, 48.63] instantly to Player1Start (No Blend)
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Hi, I am working on a map and I cannot get my timing trigger to work correctly. I was wondering if there was a map I could look at the triggers to see a timing trigger working correctly so I could get an idea of why mine is not working.
Thanks
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bump cuz this thread answered my question exactly
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Hi, I was wondering how to make a no-fly region in my map. I have looked at the Blizz maps but couldn't figure out what they did. I already have the section regioned off.
Thanks, Foolcoolguy
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How do I get my units to attack move when spawned? I made some pathing and also some waypoints but I couldn't figure out how to make the trigger.
Thanks, Foolcoolguy