Thanks for the answer. So do you know where I could remove this tool tip which says "Minerals are used to blabla" when you hover over it with the mouse?
@Topsen17: Go
bump! Did I asked the question wrong? When you are playing you have your resources in the upper right corner. There are two small images(Mineral ,Vespine Gas). Can I someway through the Trigger Editor UI put other Images there?
Can I overlay the pictures from the resources (Minerals,Vespine Gas ) with custom pictures in the UI? It should look like they were different resources than they relly are. Sorry my english isnt very good.
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@PSGMud: Go
Thanks for the answer. So do you know where I could remove this tool tip which says "Minerals are used to blabla" when you hover over it with the mouse?
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@Topsen17: Go bump! Did I asked the question wrong? When you are playing you have your resources in the upper right corner. There are two small images(Mineral ,Vespine Gas). Can I someway through the Trigger Editor UI put other Images there?
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Can I overlay the pictures from the resources (Minerals,Vespine Gas ) with custom pictures in the UI? It should look like they were different resources than they relly are. Sorry my english isnt very good.
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@illidans911: Go
change the selection radius is a separate scale.
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@Topsen17: Go
no one can help?
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@Topsen17: Go
bump! please help...
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Hello I need some help for my map,
How can I make custom resources that display on the UI in the right corner?
How/Where can I change the animation of the building phase from a building?
Where can I change/make an animation for gathering resources?
Did it with triggers now. Still need help for the other question please.
How can I add an animation to a building when its for example training a unit?
Did that now too. Please need help for the other question.
Thank you Topsen
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im kinda new to the editor where can I set the local offset?i create the actor but i cant change there anything...