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0
@BorgDragon: Go
Bribe the a wonderful system(Ablity Behavior and Effect) Icon is very funny!(US dollor cheaper day and day). :P
thanks
Effect - Modification Flags : Owner
Could you explain the other Flags to me ?
thanks again
@DanOwl: Go
Make A Validater , A Buff Behavior and a Requirement
Apply the Requirement to the ablity and Apply the Behavior to the Unit(type)
Validater : Unit Compare Vital
Compare : Less Than
Result Failure : TooMuchLife
Type : Fraction
Value : 0.2
Behavior : Buff
Validators (Disables) the Validater
Requirement :
Use|Show :
Type : Count Behavior
Alia : the Behavior
Stat : Completed on Unit
@TheDoomHammer: Go
Sorry
I tried but do NOT found any Effect can change the unit's ownership. Could you tell me
thank you.
@CrimsonTwilight: Go Answer is
Cost[X].Vital[Y]
X = level Y= Shield/Energy/Life
@s3rius: Go
CAbilEffect_Cost_Vitals : wrong
CAbilEffect[Cost][Vitals] : wrong
Effect.Cost.Vitals : wrong
Effect[Cost][Vitals] : wrong
Cost.Vitals : wrong
Cost[Vitals] : wrong
CAbilEffect_Cost_Vital : wrong
CAbilEffect[Cost][Vital] : wrong
Effect.Cost.Vital : wrong
Effect[Cost][Vital] : wrong
Cost.Vital : wrong
Cost[Vital] : wrong
@siege911: Go
Behavior for Unit.
Upgrade for Unit type
I'll keep a keen eye on this thread too
@Zeban: Go
CAbilEffect_Cost_Vital :Wrong
Vital :Wrong
Vitals :Wrong
Cost_Vital :Wrong
Cost_Vitals : Wrong
Hello,everyone. How do i make a chance training a war pig when i training a marine.i want to training a marine and get a war pig at last with 15% chance.how do i .thank you.
Unit Control Group
hi everyone Does any one know that Get an Unit Control Group to a variable of Unit Group. thank you
hi everyone. Could you tell my how to get the current Camera to a specified variable
I know the funtion of CameraSave.but it just have a param of player and return nothing.
I want to save camera and restore it such as :
SAVE CAM to A
SAVE CAM to B
RESTORE CAM from A
RESTORE CAM from B.
thanks very much.
0
@BorgDragon: Go
Bribe the a wonderful system(Ablity Behavior and Effect) Icon is very funny!(US dollor cheaper day and day). :P
thanks
Effect - Modification Flags : Owner
Could you explain the other Flags to me ?
thanks again
0
@DanOwl: Go
Make A Validater , A Buff Behavior and a Requirement
Apply the Requirement to the ablity and Apply the Behavior to the Unit(type)
Validater : Unit Compare Vital
Compare : Less Than
Result Failure : TooMuchLife
Type : Fraction
Value : 0.2
Behavior : Buff
Validators (Disables) the Validater
Requirement :
Use|Show :
Type : Count Behavior
Alia : the Behavior
Stat : Completed on Unit
0
@TheDoomHammer: Go
Sorry
I tried but do NOT found any Effect can change the unit's ownership. Could you tell me
thank you.
0
@CrimsonTwilight: Go Answer is
Cost[X].Vital[Y]
X = level Y= Shield/Energy/Life
0
@s3rius: Go
CAbilEffect_Cost_Vitals : wrong
CAbilEffect[Cost][Vitals] : wrong
Effect.Cost.Vitals : wrong
Effect[Cost][Vitals] : wrong
Cost.Vitals : wrong
Cost[Vitals] : wrong
CAbilEffect_Cost_Vital : wrong
CAbilEffect[Cost][Vital] : wrong
Effect.Cost.Vital : wrong
Effect[Cost][Vital] : wrong
Cost.Vital : wrong
Cost[Vital] : wrong
0
@siege911: Go
Behavior for Unit.
Upgrade for Unit type
I'll keep a keen eye on this thread too
0
@Zeban: Go
CAbilEffect_Cost_Vital :Wrong
Vital :Wrong
Vitals :Wrong
Cost_Vital :Wrong
Cost_Vitals : Wrong
0
Hello,everyone. How do i make a chance training a war pig when i training a marine.i want to training a marine and get a war pig at last with 15% chance.how do i .thank you.
0
Unit Control Group
hi everyone Does any one know that Get an Unit Control Group to a variable of Unit Group. thank you
0
hi everyone. Could you tell my how to get the current Camera to a specified variable
I know the funtion of CameraSave.but it just have a param of player and return nothing.
I want to save camera and restore it such as :
SAVE CAM to A
SAVE CAM to B
RESTORE CAM from A
RESTORE CAM from B.
thanks very much.