Im trying to figure out how to make they pylon movable, like a probe. It sounds really simple and should be really simple, but its just not budging. So far I've given it the ability: move and put acceleration and movement speeds on it. I've also set it so it's not a structure i think. Help?
ummm so i go to effects and search broodlord? then the closest to what u said was Brood Lord (spawn set). Theres is nothing resembling broodlings in there, only names
I was wondering how to make a unit spawn other units and then launch them, like how the broodlord makes and fire broodlings. I'm curious because I like the idea that the MULE from SOTIS can produce and fire the SCVs. I have random units spawning and firing broodlings, i just want to know how to change the broodlings to , say, banelings. :P
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Im trying to figure out how to make they pylon movable, like a probe. It sounds really simple and should be really simple, but its just not budging. So far I've given it the ability: move and put acceleration and movement speeds on it. I've also set it so it's not a structure i think. Help?
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@shardfenix: Go
OMG thx now i need to figure out how to make the floating things banelings as well XD
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@shardfenix: Go
ummm so i go to effects and search broodlord? then the closest to what u said was Brood Lord (spawn set). Theres is nothing resembling broodlings in there, only names
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Broodlords attack spawn thingymijigger
I was wondering how to make a unit spawn other units and then launch them, like how the broodlord makes and fire broodlings. I'm curious because I like the idea that the MULE from SOTIS can produce and fire the SCVs. I have random units spawning and firing broodlings, i just want to know how to change the broodlings to , say, banelings. :P
-I CANT FIND IT ANYWHERE<