I tried duplicating your issue but my APC turns quickly and doesnt make any wide turns. What do you have for the rest of your movement fields, (for ex. strafe radius, lateral acceleration, etc.)??
I would also like to know how to do this. Saw something like it in the awesome Battlecraft map (thanks tordecybombo) but if anyone else knows how to do this im also interested. @Jinxxx123: Go
Hey i just want to post this real quick cuz it doesnt look like youve had any comments on this recently. But your map is effing cool!! I have never been a big fan of turn-based RPGs but the story and the production skills more than make up for it. Your use of models/doodads/cameras gave it a realistic look believable look. Your acting and story elements actually highlighted the very "old-school" RPGish feel, which is a good thing IMHO.
I'd love to see a tutorial on how you did your cinematics / camer-work!
ive got an idea for a really cool ww2 map where the flamethrowers can roast infantry that are still inside their bunkers, but i only want to make it that damage type that can bypass the safety of bunkers. Is there any way that I can do this? i been trying for hours in the data editor!
Is it possible to make the civilians/colonist model hold a rifle and attack? i know this is probably beneath you but i have a rly good idea for a WW2 map where everyone is basically in fatigues. i know theres already a rifle model by itself, im just fail when it comes to modelling.
BTW all your edits look effing awesome!! esp. the dragoon & hyperion! @UltiDrgn: Go
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I am also completely up for testing. Am on US server. btw the cinematics look utterly insane!!
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@Demalii: Go
I tried duplicating your issue but my APC turns quickly and doesnt make any wide turns. What do you have for the rest of your movement fields, (for ex. strafe radius, lateral acceleration, etc.)??
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I would also like to know how to do this. Saw something like it in the awesome Battlecraft map (thanks tordecybombo) but if anyone else knows how to do this im also interested. @Jinxxx123: Go
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Hey i just want to post this real quick cuz it doesnt look like youve had any comments on this recently. But your map is effing cool!! I have never been a big fan of turn-based RPGs but the story and the production skills more than make up for it. Your use of models/doodads/cameras gave it a realistic look believable look. Your acting and story elements actually highlighted the very "old-school" RPGish feel, which is a good thing IMHO. I'd love to see a tutorial on how you did your cinematics / camer-work!
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@RileyStarcraft: Go
It worked!! Thanks a lot, I never would have thought to try that!
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ive got an idea for a really cool ww2 map where the flamethrowers can roast infantry that are still inside their bunkers, but i only want to make it that damage type that can bypass the safety of bunkers. Is there any way that I can do this? i been trying for hours in the data editor!
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Is it possible to make the civilians/colonist model hold a rifle and attack? i know this is probably beneath you but i have a rly good idea for a WW2 map where everyone is basically in fatigues. i know theres already a rifle model by itself, im just fail when it comes to modelling.
BTW all your edits look effing awesome!! esp. the dragoon & hyperion! @UltiDrgn: Go