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    posted a message on Order unit problems

    I got i problem, i order to the unit "Hatchery" to train a zergling every 30 seconds, but the trigger don't work... look it i:

    Event: - No have, another trigger execute this Condition: - None Action: - Wait - 30 seconds in AI time - Unit -Order unit hatchery (larva - train zerling)(remplace any other order)

    After 30 seconds, nobody happen....

    PD: Don't ask for the executor of this trigger i'm sure that works really fine, 'cuz that trigger executes another triggers and work perfect... any help? PD2: i start the AI for the player owner of the hatchery... also i put a lot of overlords for the player

    Posted in: Triggers
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    posted a message on Neutral units... [help]
    Quote from TheAlmaity: Go

    Event: "Any unit enters region (region with rescuable units)" Action: "Pick each unit in (triggering region) owned by player (the one that you want to be rescuable) [theres more after that, but just leave it how it is] - Rescue (picked unit)"

    That'll force you to place regions around each unit in the editor though, but i think this is the only way (well, tehre might be some better triggers. Try "Any unit comes within range of unit" event maybe. No ideas apart from this)

    No problem! i like use the regions... so thanks!

    Posted in: Triggers
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    posted a message on Neutral units... [help]

    Hello! any remember the old sc editor 1? in there you can put "rescatable" players in factions for be rescatable in the map, but in the SCII editor i can't find that option... i need use a trigger? or there is another method? help please

    Posted in: Triggers
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    posted a message on About IA wave attacks [Help]

    Okay, finally i solved it so thanks to all for try to help me!

    Posted in: Triggers
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    posted a message on About IA wave attacks [Help]
    Quote from o3210: Go

    I suggest you to look in Campaign map called TRaynor03.SC2Map. There you can find all kinds of triggers for attack waves.

    I just can't figure out atm :D for me it would be easier to just trigger the attack without using an AI

    without using AI? how i can do that? also i'm searching in the map campaign, but i'm not secure that it will works so try to not leave the post ;p

    Posted in: Triggers
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    posted a message on About IA wave attacks [Help]
    Quote from Zurom: Go

    Try running "Start Campaign AI for Player" before all your AI commands

    i have it ;p

    Posted in: Triggers
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    posted a message on About IA wave attacks [Help]
    Quote from o3210: Go

    i''l write to you tommorow (its 1.12 am here <_>)

    but not forgot me :<

    i will try to fix it, but i'm waiting for your response

    Posted in: Triggers
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    posted a message on About IA wave attacks [Help]
    Quote from o3210: Go

    Create a region at the Gathering point of zerglings. Then, pick every unit in region and add them to the attack wave. that should work

    okay i done it... but now i have another problem.... the units not go to the gathering point... i don't know why, but they not move from their spawn point (hatchery), can you write me a "correct" triggers for a attack wave? i only want know what triggers i need to "send 4 zerglings to one point"... i think that i can use the trigger "order" but i can't select the units that the hatchery creates... so any idea?

    Posted in: Triggers
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    posted a message on About IA wave attacks [Help]
    Quote from Siretu: Go

    Wait, when you say "IA" do you mean AI?

    AI = Artificial intelligence

    oh really sorry xD, but i have starcraft 2 in spanish so here is "IA" "Inteligencia articifial" but you are correct f this are a english forums i would said AI...

    But... can you help me?

    Posted in: Triggers
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    posted a message on About IA wave attacks [Help]

    BUMP... come on need help

    Posted in: Triggers
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    posted a message on About IA wave attacks [Help]

    Hello! i have like 3 days trying to put this trigger but never works fine...

    Lest explain us want I WANT:

    1º The enemie have a IA for collect minerals (works fine) 2º The enemie have a IA for order to the hatchery for create a zergling (work fine too) 3º Now with a trigger i will add 4 zerglings to the attack wave group (not sure if this works) 4º Also i add the reference point for the attack wave (works fine) 5º now i set to launch the attack wave after 10 seconds BUT NOTHING HAPPEN!

    if you don't understand, the wave attack never comes to my base, and i don't know why!... i don't want use another units, i want use the units that the hatchery makes! (so i can't select him with the function "last unit created" cuz i'm not using the trigger "create unit")... so what i can do?

    Posted in: Triggers
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