I got i problem, i order to the unit "Hatchery" to train a zergling every 30 seconds, but the trigger don't work... look it i:
Event:
- No have, another trigger execute this
Condition:
- None
Action:
- Wait - 30 seconds in AI time
- Unit -Order unit hatchery (larva - train zerling)(remplace any other order)
After 30 seconds, nobody happen....
PD: Don't ask for the executor of this trigger i'm sure that works really fine, 'cuz that trigger executes another triggers and work perfect... any help?
PD2: i start the AI for the player owner of the hatchery... also i put a lot of overlords for the player
Event: "Any unit enters region (region with rescuable units)"
Action: "Pick each unit in (triggering region) owned by player (the one that you want to be rescuable) [theres more after that, but just leave it how it is]
- Rescue (picked unit)"
That'll force you to place regions around each unit in the editor though, but i think this is the only way (well, tehre might be some better triggers. Try "Any unit comes within range of unit" event maybe. No ideas apart from this)
Hello! any remember the old sc editor 1? in there you can put "rescatable" players in factions for be rescatable in the map, but in the SCII editor i can't find that option... i need use a trigger? or there is another method? help please
Create a region at the Gathering point of zerglings. Then, pick every unit in region and add them to the attack wave. that should work
okay i done it... but now i have another problem.... the units not go to the gathering point... i don't know why, but they not move from their spawn point (hatchery), can you write me a "correct" triggers for a attack wave? i only want know what triggers i need to "send 4 zerglings to one point"... i think that i can use the trigger "order" but i can't select the units that the hatchery creates... so any idea?
oh really sorry xD, but i have starcraft 2 in spanish so here is "IA" "Inteligencia articifial" but you are correct f this are a english forums i would said AI...
Hello! i have like 3 days trying to put this trigger but never works fine...
Lest explain us want I WANT:
1º The enemie have a IA for collect minerals (works fine)
2º The enemie have a IA for order to the hatchery for create a zergling (work fine too)
3º Now with a trigger i will add 4 zerglings to the attack wave group (not sure if this works)
4º Also i add the reference point for the attack wave (works fine)
5º now i set to launch the attack wave after 10 seconds BUT NOTHING HAPPEN!
if you don't understand, the wave attack never comes to my base, and i don't know why!... i don't want use another units, i want use the units that the hatchery makes! (so i can't select him with the function "last unit created" cuz i'm not using the trigger "create unit")... so what i can do?
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I got i problem, i order to the unit "Hatchery" to train a zergling every 30 seconds, but the trigger don't work... look it i:
Event: - No have, another trigger execute this Condition: - None Action: - Wait - 30 seconds in AI time - Unit -Order unit hatchery (larva - train zerling)(remplace any other order)
After 30 seconds, nobody happen....
PD: Don't ask for the executor of this trigger i'm sure that works really fine, 'cuz that trigger executes another triggers and work perfect... any help? PD2: i start the AI for the player owner of the hatchery... also i put a lot of overlords for the player
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No problem! i like use the regions... so thanks!
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Hello! any remember the old sc editor 1? in there you can put "rescatable" players in factions for be rescatable in the map, but in the SCII editor i can't find that option... i need use a trigger? or there is another method? help please
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Okay, finally i solved it so thanks to all for try to help me!
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without using AI? how i can do that? also i'm searching in the map campaign, but i'm not secure that it will works so try to not leave the post ;p
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i have it ;p
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but not forgot me :<
i will try to fix it, but i'm waiting for your response
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okay i done it... but now i have another problem.... the units not go to the gathering point... i don't know why, but they not move from their spawn point (hatchery), can you write me a "correct" triggers for a attack wave? i only want know what triggers i need to "send 4 zerglings to one point"... i think that i can use the trigger "order" but i can't select the units that the hatchery creates... so any idea?
0
oh really sorry xD, but i have starcraft 2 in spanish so here is "IA" "Inteligencia articifial" but you are correct f this are a english forums i would said AI...
But... can you help me?
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BUMP... come on need help
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Hello! i have like 3 days trying to put this trigger but never works fine...
Lest explain us want I WANT:
1º The enemie have a IA for collect minerals (works fine) 2º The enemie have a IA for order to the hatchery for create a zergling (work fine too) 3º Now with a trigger i will add 4 zerglings to the attack wave group (not sure if this works) 4º Also i add the reference point for the attack wave (works fine) 5º now i set to launch the attack wave after 10 seconds BUT NOTHING HAPPEN!
if you don't understand, the wave attack never comes to my base, and i don't know why!... i don't want use another units, i want use the units that the hatchery makes! (so i can't select him with the function "last unit created" cuz i'm not using the trigger "create unit")... so what i can do?