Lol back on SC1 there were thousands of these "Bounds". I personally had around 2000 bound(obstacle) maps. Level up Bound is considered VERY noob and easy, perhaps 2/10 difficulty. Real bounds would make your head explode from the complexity/speed of the explosion patterns.
Plus on sc1, not sure about sc2, you had a 1 second delay before your ling moved after a click, so you had to click a second earlier than when you want the ling to move, which makes it hard to beginners to beat obs.
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Lol back on SC1 there were thousands of these "Bounds". I personally had around 2000 bound(obstacle) maps. Level up Bound is considered VERY noob and easy, perhaps 2/10 difficulty. Real bounds would make your head explode from the complexity/speed of the explosion patterns.
Plus on sc1, not sure about sc2, you had a 1 second delay before your ling moved after a click, so you had to click a second earlier than when you want the ling to move, which makes it hard to beginners to beat obs.