for a cave just use some rock doodads and place them and rotate them as you need it, or create a simple model as a cave and then use a 3rd / 1st person camera
Dungeon Keeper 1 got multiplayer too, and is still playable nowadays, I got it working with a youtube tutorial. There is a program TCP-Com or so, because dungeon keeper uses com ports for mp. Together with tunngle (a bit like a free battlenet, with every fucking game supporting) you can even
play it over the internet with any player using tunngle (you can also play dungeon siege 1 and such games, really rocks).
So if you want to play DK1 on WIn 7 just checkout these tutorials on youtube, you need the compatibility pack for win 7 and then
it works, unfortunately on my laptop the D3D mode won't start up, but that's also possible to solve.
The TCP-Com program emulates a com port for tcp/ip connections, so you can play on a LAN with your mates, have fun :D
Omg I cannot believe that people don't know Dungeon Keeper ^_^
WIthout this game I would have become a guy who always selects the good side in games I think xD
In Dungeon Keeper you are the keeper, some kind of an infernal lord. in most levels you have to battle
the humans and their allies (giants, fairies, dwarfs). You dungeon heart is like you own heart, if it dies
you loose, too. In some levels you have to fight against other keepers to show these loosers you are
the deadliest one of them all :D
The horned reaper , or in german "Horny" " , is I think the general or something like that, he is the
mightiest creature in dungeon keeper, you can only summon him by sacrificing some of your creatures
in a temple room you can build. (in DK 2 it is a bit different).
Currently I#m using a 512x512 texture, but if I use it in a map containing wohle Middle-earth
I think I could lower the size without problems. But it is better to start with a large texture,
so it is up to you what size you need.
Yes I am going to add the hole, and additionally an explosion animation as soon as the
Hornburg is finished in modelling and texturing :-]
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First inEditor impression (still having these shading problems, but with diffuse multiplier (lighting settings) set to 0 I found a little workaround.
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for a cave just use some rock doodads and place them and rotate them as you need it, or create a simple model as a cave and then use a 3rd / 1st person camera
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I didnt play that much maps that I can make a good list mbut I think Star Battle is very very good, quite simple, but fun
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Damn that last one is some crazy shit, keep up the good work :)
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uhm, step by step ^^
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Little work in progress screen
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Update :)
Helms Deep is nearly finished (except the animation)
- around 8000 triangles
The inner part of the second wall is still missing, plus the entrance to the hall
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Dungeon Keeper 1 got multiplayer too, and is still playable nowadays, I got it working with a youtube tutorial. There is a program TCP-Com or so, because dungeon keeper uses com ports for mp. Together with tunngle (a bit like a free battlenet, with every fucking game supporting) you can even play it over the internet with any player using tunngle (you can also play dungeon siege 1 and such games, really rocks).
So if you want to play DK1 on WIn 7 just checkout these tutorials on youtube, you need the compatibility pack for win 7 and then it works, unfortunately on my laptop the D3D mode won't start up, but that's also possible to solve.
The TCP-Com program emulates a com port for tcp/ip connections, so you can play on a LAN with your mates, have fun :D
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Omg I cannot believe that people don't know Dungeon Keeper ^_^
WIthout this game I would have become a guy who always selects the good side in games I think xD
In Dungeon Keeper you are the keeper, some kind of an infernal lord. in most levels you have to battle the humans and their allies (giants, fairies, dwarfs). You dungeon heart is like you own heart, if it dies you loose, too. In some levels you have to fight against other keepers to show these loosers you are the deadliest one of them all :D
The horned reaper , or in german "Horny" " , is I think the general or something like that, he is the mightiest creature in dungeon keeper, you can only summon him by sacrificing some of your creatures in a temple room you can build. (in DK 2 it is a bit different).
This video just rocks
btw.
"it's good to be evil!"
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Yeah the sheeps are back, nice idea :D
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@Dieable: Go
Currently I#m using a 512x512 texture, but if I use it in a map containing wohle Middle-earth I think I could lower the size without problems. But it is better to start with a large texture, so it is up to you what size you need.
Yes I am going to add the hole, and additionally an explosion animation as soon as the Hornburg is finished in modelling and texturing :-]
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I had (and still have) tons of legos :D
They were an important part of my childhood^_^
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Has there been a comment of Blizzard on that topic using wow models in sc2 ?
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Some work in progress of my helms deep :-)
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Something I'm working on =) I love the Galaxy Editor btw.^^
Some kind of a prototype for my upcoming middle-earth 512² Hope Blizzard implements 512²... Otherwise this will turn out maybe a risk or sth.
Middle-earth WIP (No doodads)