Yeah, said this from the beginning: the solution is to simply remove the popularity system altogether. Have no category for "Top Played". If people want to play a map so desperately, they can pick it out from their bookmark instead of finding it in top played - if a player really liked a map, he'll remember it and try to play it again, he doesn't need "Top Played" list. I think a lot of people just play the top played maps because they believe there is no point playing any other map because there's no players for them. This popularity system creates a destructive herd mentality.
Although, map makers need to also understand marketing techniques. You must make your map stand out in a good way that encourages people to play it. Maps not on page 1 still do get quite a few players thanks to this.
That's a false dichotomy and you know it - there are other ways to deal with spam other than cutting access to the internet or just reporting spam. Neither of these options produce a good outcome evidently.
Slowly decrease the height of the medievac till 0 with triggers to make this landing ingame. If u want it landed from the start of the game, u can set its height to 0 in data.
One problem I see is a lot of editors upload their maps into the wrong section, strangely, for example Rene's WC3 map is in the Tug of War section instead of Strategy.
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Yeah, said this from the beginning: the solution is to simply remove the popularity system altogether. Have no category for "Top Played". If people want to play a map so desperately, they can pick it out from their bookmark instead of finding it in top played - if a player really liked a map, he'll remember it and try to play it again, he doesn't need "Top Played" list. I think a lot of people just play the top played maps because they believe there is no point playing any other map because there's no players for them. This popularity system creates a destructive herd mentality.
Although, map makers need to also understand marketing techniques. You must make your map stand out in a good way that encourages people to play it. Maps not on page 1 still do get quite a few players thanks to this.
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@willuwontu: Go
That's a false dichotomy and you know it - there are other ways to deal with spam other than cutting access to the internet or just reporting spam. Neither of these options produce a good outcome evidently.
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needs multicore support, widescreen, updated pathfinding engine, well it needs a lot really.
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its pointless; it's just treating the symptom. there's nothing us USERS can do about it, until the cause of the spam is dealt with.
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surely height can be modified by actor events?
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should be fine; they are not competitors
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O REALLY???
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@ksnumedia: Go
wrong thread m8
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hahaha it's so true, i've been doing this since day 1
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you again I seen you posting on the Zero-k forum
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Yeah I've had this happen, it's weird. It only happens in a part of the map.
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Did you died?
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@egodbout: Go
yea really? ok cool sounds good
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@Trieva: Go
One problem I see is a lot of editors upload their maps into the wrong section, strangely, for example Rene's WC3 map is in the Tug of War section instead of Strategy.
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@TyaArcade: Go
Yeah you're right
had no problem applying your solution