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    posted a message on [Lobby/Game modes] The complete guide/reference
    Quote from greendarkness: Go

    I folloed this guide in order to create a map that spawns 1 builder based on the race selected in the lobby. I am using

    Value: Attribute Player Value Attribute: Race Player: player (the local variable used for the loops)

    And this does not seem to be working. I am unsure why. If I set this just to the value Race Protoss, everything else will work and it will spawn a probe at initialization. I've been trying to search, but everyone having problems with lobby and teams makes it very hard to find any information on this >.>

    Alright, posted this sooo many places, but finally got a workaround. Seems Attribute Player Value is bugged for any default values, it returns unknown information or nothing, idk, but can't use it. So in order to do this you want to use Race of player Player, and if you want a variable use Game Link - Race. Which you can then use this tutorial for letting your users select the race in the lobby and creating custom units for each race, like only one builder!

    Posted in: Tutorials
  • 0

    posted a message on [Lobby/Game modes] The complete guide/reference

    I folloed this guide in order to create a map that spawns 1 builder based on the race selected in the lobby. I am using

    Value: Attribute Player Value Attribute: Race Player: player (the local variable used for the loops)

    And this does not seem to be working. I am unsure why. If I set this just to the value Race Protoss, everything else will work and it will spawn a probe at initialization. I've been trying to search, but everyone having problems with lobby and teams makes it very hard to find any information on this >.>

    Posted in: Tutorials
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