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    posted a message on [Data] Help with Events for Tint and Height

    Thank you, works fine :) I'm working around the tinting by chosing very distinct player colors atm, but if there is any other way of doing that I'd like to hear about that too.

    Posted in: Data
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    posted a message on [Data] Help with Events for Tint and Height

    Forgive my ignorance but I couldn't find the answer by searching although I thought these problems were very basic?! Can someone please confirm that the way I'm doing tinting is the only one without involving any 3D packages? Or what Set Height to look for?

    (sorry for bumping but other people get help within minutes for significantly harder problems and this one has been unanswered for 2 days)

    Posted in: Data
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    posted a message on [Data] Help with Events for Tint and Height

    In the Data Editor, I've duplicated the Marine Unit and replaced it's Model with an ArchonMerge.

    1) I've added 2 events to the actor in order to tint the Animation to the desired color, but it isn't the desired color (brown) but much lighter instead (yellow). What I'm doing is:

    -Create.Unit1 ->SetTintColor 128,64,0

    -Create.Unit1 ->SetLocalTintColor 128,64,0

    HDR factor is *1.0 in both cases.

    What I'd really like to achieve is: replace all color from the original ArchonMerge animation, only keep transparency information. The original color should be replaced with 128,64,0 (brown) The current result is more yellow than brown, due to the animations original colors.

    Edit: Maybe I'm approaching this from the wrong direction, all I need is a colored glow that I can place freely on the map (it's invulnerable and immobile) and the glow color should match the player colors as closely as possible. Preferably something that does not involve learning a 3D package and exporting what I need from there.

    1) Also I'd like to move the ArchonMerge animation closer to the ground - the model, not the unit. I have tried out several (both absolute and relative) SetHeight events, but none had any effect?! Also I have no idea what scale should be used here, I created the map with the default 8 unit distance from the ground, so I expect that +5 or -5 height should give a noticable effect, but none of my tests did.

    Help is much appreciated, thank you :)

    P.S. Pointing me towards good documentation or programmer reference for the data editor would be a solution too, I have not found any *good* yet.

    Posted in: Data
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