Nice tutorial, but it would help me a bit more to see your triggers. I dont know if i have to create a skybox trigger with the "MySkybox" Actor or just an Actormodel. Neither works (the skybox isn't displayed ingame)<.<
But you worked out a nice way to get his "own" colored skybox.
Someone got a solution, with out removing the ability to move? Just want to disable the automove if a unit gets attacked and Default Acquire Level - None is set
I'm trying to find the attachment point for the right weapon of the firebat. The left weapon ist simply: "weapon". But i cant find the right attachment point. In the modelviewer these two are named as "WeaponLeft" and "WeaponRight" (i tested it with the FirebatFireSprite) and it works in this modelviewer. But then if i try these points in my triggers, the FirebatFireSprite is attached to the ground ...
I've been working now some days with the Galaxy Editor and i want to create just a simple 3rd Person Map. Movement and Viewing isn't that big problem, but i still have the problem that my Cam is watching to the Ground of my Unit. Is there any possibility to change the Z coordinate of that "Fix-Point" or change the pitch of my cam ?
ps: blizzard should add a function to attach a camera to a unit <.< it would make it so much easier
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Ah thats the way it works
Thanks m8
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Same problem for me. Can't figure it out <.<
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Nice tutorial, but it would help me a bit more to see your triggers. I dont know if i have to create a skybox trigger with the "MySkybox" Actor or just an Actormodel. Neither works (the skybox isn't displayed ingame)<.<
But you worked out a nice way to get his "own" colored skybox.
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Bring Up My Post
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Thanks, thats all i wanted.
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Someone got a solution, with out removing the ability to move? Just want to disable the automove if a unit gets attacked and Default Acquire Level - None is set
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And i though i got a smooth camera ... you got my respect for this work
thx
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Hi,
I'm trying to find the attachment point for the right weapon of the firebat. The left weapon ist simply: "weapon". But i cant find the right attachment point. In the modelviewer these two are named as "WeaponLeft" and "WeaponRight" (i tested it with the FirebatFireSprite) and it works in this modelviewer. But then if i try these points in my triggers, the FirebatFireSprite is attached to the ground ...
I hate that all these points aren't obvious.
N4n0lix
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Hi mates,
I've been working now some days with the Galaxy Editor and i want to create just a simple 3rd Person Map. Movement and Viewing isn't that big problem, but i still have the problem that my Cam is watching to the Ground of my Unit. Is there any possibility to change the Z coordinate of that "Fix-Point" or change the pitch of my cam ?
ps: blizzard should add a function to attach a camera to a unit <.< it would make it so much easier
n4n0lix