This is probably the dumbest question ever, but how do I rotate things freely while placing them? I've only been able to find the edit -> rotate option..
I'm not sure how, there don't seem to be any options to manipulate.
I went Data -> Terrain Cliffs -> BelShir Organic Cliffs, but there are no options to change.
Another question: Why can I add rocks and some other objects to the lowest level of my map (the level thats not accessible), but not temple statues, trees or wrecks. There are tons of each on SoW, but it always displays a red colored cursor and gives a error sound whenever I try adding anything.
Do you have an idea how to define the distance between normal and -1 level? I really like how the cliffs fall off very sharply into the non-playable area.
In Maps and I think around the Bounds Area, try setting the default land level down one and see if it does the same again.
I'm having the same problem, what do you mean, setting the "default land level down one"? Do you mean "Modify Height Field" in Data or "Base Height" in Map Options?
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Thanks again Jacko!
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Fantastic, thank you!
This is probably the dumbest question ever, but how do I rotate things freely while placing them? I've only been able to find the edit -> rotate option..
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I'm not sure how, there don't seem to be any options to manipulate.
I went Data -> Terrain Cliffs -> BelShir Organic Cliffs, but there are no options to change.
Another question: Why can I add rocks and some other objects to the lowest level of my map (the level thats not accessible), but not temple statues, trees or wrecks. There are tons of each on SoW, but it always displays a red colored cursor and gives a error sound whenever I try adding anything.
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I think this might be the answer you're looking for... : )
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Thanks!
Do you have an idea how to define the distance between normal and -1 level? I really like how the cliffs fall off very sharply into the non-playable area.
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Hey guys,
does anyone have an idea how you could create cliffs like the ones in SoW?
All over the map the man-made and the natural cliffs are mixing and joining, but whenever I try to recreate it, it keeps them cleanly seperated.
Also, how do you get the cliffs to fall off so far? They seem to be double as high as they are by default.
Thanks in advance!
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I'm having the same problem, what do you mean, setting the "default land level down one"? Do you mean "Modify Height Field" in Data or "Base Height" in Map Options?