In the data editor there are 2 turn values. One for when the unit is stationary, one when the unit is moving.
It can't be set to instant, but the default value for units like marines is 7200 I think. That means the unit needs 0.05 seconds to turn. I think that's close enough to instantly.
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@Septhie: Go
Bump^
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Is there an action which would "randomly" kill a unit inside a cargo unit?
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Bump^
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Is it possible to make a unit weapon have an 'arc of fire' where the unit is only capable of shooting towards a certain angle with a specified arc.
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How do you create a variable? When I tried, it doesnt show up when i try to make my triggers.
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When I tried making my first variable, it didnt show on on my triggers. Whats the process of making a variable?
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Can you make it so that you can perform commands on neutral buildings such as attack without actual having control over it?
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How do you create new Variables?
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Can you make it so that Unit "a" can inflict more damage when unit 'b' faces towards a particular angle?
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Can you make Units take Damage when they are inside a Bunker?
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How do you add an animation to a unit who is performing a custom ability? When i made my own custom ability my unit animation just stood there.
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Can you make the height of the terrain unreachable for ground units? (not using cliffs)
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@s3rius: Go
Can that be adjusted to an air unit?
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Is it possible to make it so that an air unit doesnt need to perform a 'curved turn' to change where it faces? can it be instant?
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Tried it, but it didnt seem to be the issue.