@hellcatsdf
a transforming hero would be great! Imagine in the heat of battle when fighting all the biological creeps suddenly a buff mechanical hero shows up, and you spend those precious seconds transforming in order to fight back...
@Archiphres
I think cooldown is what gets upgraded (and maybe lower energy cost for transform). Eventually the transform could be as fast as in the transformers series or even the robotech series... where users can just click transform on a whim, maybe pay some energy cost, but that way fire both of their weapons at max utilization.
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Could you do it with the scripting interface? or keep clicking the move command every few seconds to turn their attacking mode off?
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@hellcatsdf a transforming hero would be great! Imagine in the heat of battle when fighting all the biological creeps suddenly a buff mechanical hero shows up, and you spend those precious seconds transforming in order to fight back...
@Archiphres I think cooldown is what gets upgraded (and maybe lower energy cost for transform). Eventually the transform could be as fast as in the transformers series or even the robotech series... where users can just click transform on a whim, maybe pay some energy cost, but that way fire both of their weapons at max utilization.