Hello SC2Mapster. (this is my unofficial greeting to the site) I've been making a map where I've been in need of a parasite type of ability. I have the jist of it down but I have a problem. The the unit spawned from the parasite is spawned once the effect expires AND when the effect kills the target. (If my memory serves parasite didn't spawn a unit on expiration) I would like to get this effect to only spawn a unit on the unit's death but frankly I'm not sure how.
I have a feeling it can be done with validators but my knowledge of validators is very small and I;m also not sure where to put them in my effect chain.
Any info would be great, or if anyone knows of a map with a similar ability on it. Let me know so I can look at it.
Thanks Tama
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Bump before Bed. Hopefully someone can answer this by morning
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oh wow just realized I followed a bunch of your tutorials :)
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@RileyStarcraft: Go
For my case, killing the unit specifically off of the DoT damage would be great, but I'll take either route.
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Hello SC2Mapster. (this is my unofficial greeting to the site) I've been making a map where I've been in need of a parasite type of ability. I have the jist of it down but I have a problem. The the unit spawned from the parasite is spawned once the effect expires AND when the effect kills the target. (If my memory serves parasite didn't spawn a unit on expiration) I would like to get this effect to only spawn a unit on the unit's death but frankly I'm not sure how.
I have a feeling it can be done with validators but my knowledge of validators is very small and I;m also not sure where to put them in my effect chain.
Any info would be great, or if anyone knows of a map with a similar ability on it. Let me know so I can look at it. Thanks Tama