I've been working with the data editor and I've got most of the basics down but I can't figure out how to create an ability that fires five banshee missles one after another from a marine in the direction the marine is facing with slight launch offsets for each missle, and as the missles get within a certain range of enemy units, I want them to home on to the closest enemy. I'm guessing it deals with movers which i have little experience with. Anyway, any help is much appreciated.
It shoots the grenade at the target and deals no initial damage, but two seconds later, wherever the target is, he explodes and damage is dealt to everyone in the area.
I'm pretty new to the data editor and I was trying to make an ability that shoots a marauder concussive grenade that has no initial effect but after 2 seconds it creates an explosion and deals area damage. I'm not entirely sure if this delay effect can be created in the data editor. Thanks in advance for any help.
0
I've been working with the data editor and I've got most of the basics down but I can't figure out how to create an ability that fires five banshee missles one after another from a marine in the direction the marine is facing with slight launch offsets for each missle, and as the missles get within a certain range of enemy units, I want them to home on to the closest enemy. I'm guessing it deals with movers which i have little experience with. Anyway, any help is much appreciated.
0
It shoots the grenade at the target and deals no initial damage, but two seconds later, wherever the target is, he explodes and damage is dealt to everyone in the area.
0
I'm pretty new to the data editor and I was trying to make an ability that shoots a marauder concussive grenade that has no initial effect but after 2 seconds it creates an explosion and deals area damage. I'm not entirely sure if this delay effect can be created in the data editor. Thanks in advance for any help.