Greetings SC2Mapster folks. I'm trying to replace the normal 'Ghost' model with the Nova character model (normal ghost in a melee game except with the Nova model and sounds) so I figured I just have to change the 'actor' and 'model' for the 'Ghost', right? Not sure why but I'm having an incredibly tough time doing this.
First off, after I load my map, campaign/story dependencies, and go to 'data' I check the 'melee' units and see 2 'Ghost' units. I don't know if this is normal but neither one of them can be edited it seems ('modify' is greyed out). So I try to make a duplicate 'Ghost' and leave out the 'actor' and 'model' data objects so I can add them later. After I check my newly created 'Ghost' unit I go back to the 'unit' tab and see that it still has all the normal 'Ghost' actor and model info and when I go back to the map to add the unit, I can't even find it on the list.
I've looked all over the net and checked the tutorials but can't find a solution. Thought it might be a problem with administration rights on my PC but I can change other map properties like gas and mineral placement and save them without any problems. Please excuse my noobishness with this editor. Any help would be most appreciated.
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So after you create new actors and models for your units you have to link them together? Can you please explain how to do that?
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Greetings SC2Mapster folks. I'm trying to replace the normal 'Ghost' model with the Nova character model (normal ghost in a melee game except with the Nova model and sounds) so I figured I just have to change the 'actor' and 'model' for the 'Ghost', right? Not sure why but I'm having an incredibly tough time doing this.
First off, after I load my map, campaign/story dependencies, and go to 'data' I check the 'melee' units and see 2 'Ghost' units. I don't know if this is normal but neither one of them can be edited it seems ('modify' is greyed out). So I try to make a duplicate 'Ghost' and leave out the 'actor' and 'model' data objects so I can add them later. After I check my newly created 'Ghost' unit I go back to the 'unit' tab and see that it still has all the normal 'Ghost' actor and model info and when I go back to the map to add the unit, I can't even find it on the list.
I've looked all over the net and checked the tutorials but can't find a solution. Thought it might be a problem with administration rights on my PC but I can change other map properties like gas and mineral placement and save them without any problems. Please excuse my noobishness with this editor. Any help would be most appreciated.