Thanks for your response. New doodads do not show up, nor when I move it. Also, when the map loads, it says Warning: Could not create CActorSnapshot(Snapshot).
I've reloaded an old map after several patches, and now whenever I test the map, in-game the doodads don't show up. They're there and take up pathing, but you can't see them. I've reshuffled dependency orders several times, does anyone know how to solve this issue?
Hah, this is exactly what I want to do. If you've got a good system now, I'd like to see it especially since I'm hopelessly lost with the new editor (I'm just a casual mapmaker). Doing a Terran vs Zerg siege map where the Terrans can get all the campaign upgrades after a certain number of kills.
Hey, I'm having problems with a simple trigger. I basically want actions to go off once a Command center upgrades to a Planetary fortress. I've tried Unit Training Progress, Unit Construction Progress, Unit Specialization Progress, and Unit Research Progress, along with using Triggering Progress Unit, and none of those have worked. What am I doing wrong? Haven't been able to find an answer for this. Thanks.
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@DrSuperEvil: Go
Nope, I don't even know what it is. I'm assuming between patches my map got out of date enough that things like the snapshot actor got changed.
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@Mozared: Go
Thanks for your response. New doodads do not show up, nor when I move it. Also, when the map loads, it says Warning: Could not create CActorSnapshot(Snapshot).
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I've reloaded an old map after several patches, and now whenever I test the map, in-game the doodads don't show up. They're there and take up pathing, but you can't see them. I've reshuffled dependency orders several times, does anyone know how to solve this issue?
0
Hah, this is exactly what I want to do. If you've got a good system now, I'd like to see it especially since I'm hopelessly lost with the new editor (I'm just a casual mapmaker). Doing a Terran vs Zerg siege map where the Terrans can get all the campaign upgrades after a certain number of kills.
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That worked, using Triggering Unit. Thanks a lot.
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Hey, I'm having problems with a simple trigger. I basically want actions to go off once a Command center upgrades to a Planetary fortress. I've tried Unit Training Progress, Unit Construction Progress, Unit Specialization Progress, and Unit Research Progress, along with using Triggering Progress Unit, and none of those have worked. What am I doing wrong? Haven't been able to find an answer for this. Thanks.