I am trying to issue a move order to a unit, however it seems that move is no longer an option, what did I do, or, how do I fix this?
I even ventured the data editor, but move is there and looks fine to me, Attack is also missing or else that might work as well, its funny cause I just used this function earlier.
So in a few areas of a map of mine i have water changes from calm to more rapid water and it would sure look a hell of a lot better blended, is there anyway of doing this what so ever?
Nice work so far, my suggestion because i think location wise there is not enough content, for the 3 section areas use a building in 1/3 parts so if you own all 3 parts the building used to produce or something along those lines so that you would need to invest in it somehow.
I am currently created a first person shooter that I have set up to click to shoot, however all i could figure out to do was instant kill you, can anyone please tell me how i could make it just do damage to take 3-5 hits to kill, and then intergrating recoil ( a miss % factor) Any and all help will be appreciated.
Sorry If I dont make sense very tired but pleas try to make sense of this and help me! Any and all responses will be mentioned in map creation
Ok, I am getting pretty good at this thing all on my own, but I have ran into a problem that I have finally given up on finding myself, I have it so i click to shoot and that unit dies instantly, However I want them to just take damage, so 3-5 shots to die instead of 1? Please help
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@BlackdogSC2: Go
Ability? pshht sounds like a trigger to me
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@Helral: GoThank you very much, I knew I was tired hahaha
@wOlfLisK: GoThanks Bro, I like it xD
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@s3rius: Go
Damnit s3rius, your too quick for me
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I am trying to issue a move order to a unit, however it seems that move is no longer an option, what did I do, or, how do I fix this?
I even ventured the data editor, but move is there and looks fine to me, Attack is also missing or else that might work as well, its funny cause I just used this function earlier.
Here is an image to better explain :![](http://i6.photobucket.com/albums/y217/KrackNaka/example.jpg)
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So in a few areas of a map of mine i have water changes from calm to more rapid water and it would sure look a hell of a lot better blended, is there anyway of doing this what so ever?
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@ezbeats: Go
my ps3 uses a mouse and keyboard and some games allow their use in game play
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Nice work so far, my suggestion because i think location wise there is not enough content, for the 3 section areas use a building in 1/3 parts so if you own all 3 parts the building used to produce or something along those lines so that you would need to invest in it somehow.
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I too would love to hear some pointers or a map demo perhaps?
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You need to set up the behavior, model, and effect. If You need help doing this let me know.
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I was advised that it is a Damage Effect, working on the kinks but pretty sure some Unit data changed are required
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I am currently created a first person shooter that I have set up to click to shoot, however all i could figure out to do was instant kill you, can anyone please tell me how i could make it just do damage to take 3-5 hits to kill, and then intergrating recoil ( a miss % factor) Any and all help will be appreciated.
Sorry If I dont make sense very tired but pleas try to make sense of this and help me! Any and all responses will be mentioned in map creation
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Ok, I am getting pretty good at this thing all on my own, but I have ran into a problem that I have finally given up on finding myself, I have it so i click to shoot and that unit dies instantly, However I want them to just take damage, so 3-5 shots to die instead of 1? Please help
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Can I copy from this, and if so, do you want recognition?